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  1. M

    Limiting Stacked Buffs

    We have an Artificer in my group, and he put a hideous number of buffs on the group Fighter (a Warforged): Weapon +2 Weapon Bane Dragons (+2 more, +2d6 damage) Weapon Wounding (1 con damage/hit) Iron Construct (+4 str, -4 dex, DR 15/adamantine (note doesn't applies to spells or energy...
  2. M

    How did the Wizard schools get their names?

    Anyone know? I probably should have posted this in the "ask Gygax" thread back when it was still going on, huh?
  3. M

    Rapidshot + Many Shot?

    Does this combination work? If so, how many arrows do I get and at what attack bonus? thanks, mei
  4. M

    Best Warrior Cleric Build?

    Hey, I'm trying to build a warrior cleric. The character's schtic is, he gets heavy equipment and casts a ton of buffs on himself to become the best fighter he can. Healing and Summons are great as a tool to increase his combat power. The party doesn't really need another spellcaster to help...
  5. M

    Need Help viewing my posts

    Hi, I'm having problems and need some help: I can't view "my posts". If I go to "My account, view my threads", I'm told that I don't have sufficent permission. (same if I try to view anyone else's, incidentally.) Why might this be the case? Do I really not have permission to use this tool...
  6. M

    Need Help: Best fighter builds at various levels?

    Hello, I'm working through some variant fighter classes. I want to make sure they're roughly balanced with the Fighter. The problem is, I'm not sure my group isn't all that "munchkin". I'm worried that we may not be making the best Fighter builds to test againist. So, if you have a powerful...
  7. M

    Magical Weapon: Smash Rings

    Nothing too creative here. It always struck me that there needed to be magical weapons for those who fight unarmed. They're a major part of the game, and having to build them into character classes which fight unarmed is a pain. So, with no further ado: Smash Ring Smash Rings enhance a...
  8. M

    Sneak Attack variant, advice needed

    This is for a Rogue type class I'm working on: Momentum: At the end of a charge, you do +1d6 damage. Improves at half the rate as sneak attack (+1d6 at 2nd level, +2d6 at 6th level, +3d6 at 10th level, et cetera.) This will be on a class with light armor, d6 hp, and average attack...
  9. M

    Magic item that adds to spell list: cost?

    Hi, I'm trying to devolop magic items that will add a spell to a Sorceror's list of Spells Known. This could change in testing, but I plan to put three restrictions on the item: -Materia only works as long as you carry it. -The item takes up a body slot, probably Vestment. This usually...
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