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  1. Edgar Ironpelt

    How do you handle jewelry and valuable art as a GM?

    I'm satisfied with how I handle gems as a GM, harking back to this recent thread. But I've been wrestling with handling jewelry and artworks and finding that a tougher problem. Issue the first is that the size varies much much more for jewelry than for gems: Gems are about the weight of a...
  2. Edgar Ironpelt

    Posting problem

    The "Worlds of design: A pretty high price" thread isn't accepting replies, possibly because of the date of the post being "tomorrow" I get a "We have a server error" message.
  3. Edgar Ironpelt

    Grittiness and Lethality in Game Combat vs in Read-Only Fiction

    Medievalish-Fantasy game systems do a fair job of emulating the injury and death rates seen among secondary characters and nameless mooks in read-only fiction, but a poor one of emulating the much lower injury and death rates among the protagonists - the characters who would be PCs in a game...
  4. Edgar Ironpelt

    D&D 3.x Barbarian Rage House Rules

    Does anyone have alternative / house rules for Barbarian Rage that give an "at will" ability to do something rage-like, or at least one that doesn't require the player to do careful resource management? ("Do I expend a precious Rage use now, or do I save it for when I might need it worse...
  5. Edgar Ironpelt

    Making Sense of Forest Terrain

    Either the "Forest Terrain" rules in the 3.5 SRD don't make any sense, or I'm grossly misinterpreting them. There's an old thread about how the percentages for "trees, massive trees, etc." are suppose to be guidelines for GM mapping rather than 'Roll for each 5 ft square to see what terrain it...
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