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  1. starwed

    Delay and sustain

    By the RAW, you can't continue to sustain a power if you choose the delay action. Given that using a sustain action is supposed to represent a continuous effort, this doesn't sit very well with me. Would there really be any balance problems with allowing a character to continue sustaining...
  2. starwed

    Balance question

    I noticed that Races of the Dragon has some sorcerer only spells, a couple of which seemed pretty good for a PC of mine. I'm a bit concerned about the balance/rules for them, though: Wings of Cover: This is an immediate action spell which provides momentary total cover, the idea being that you...
  3. starwed

    Identifying monsters

    It strikes me as a bit weird that, to use a knowledge skill to identify a monster, it gets harder the more HD it has: This is especially silly with templates: it's harder to know the vulnerabilities of a 40HD zombie than a 2HD zombie, even though they're the same. There's also no guidance on...
  4. starwed

    Swift actions and the staggered condition

    Being staggered has the following effect: So, if a wizard is staggered, can he cast a spell and a swift spell in the same round? Or does the staggered condition prevent this?
  5. starwed

    Babycakes- Role Play

    There's a new Babycakes up, about D&D. (Well, kind of.)
  6. starwed

    Readying a partial charge

    If you're restricted to a single standard action during your turn, you can make a "partial charge." The question is, if you're restricted this way, can you use your action to ready a partial charge? It seems to me like this is the RAW, although it seems a bit weird that being restricted this...
  7. starwed

    Gestalt as a level adjustment

    Back in previous editions, multi-classing worked like gestalt (two classes at the same time), but you leveled up more slowly. In 3.5 that would probably translate to a LA. So what LA would be appropriate for a gestalt PC? (To simplify the discussion, assume that the PC can only take levels in...
  8. starwed

    Combat Expertise

    Any reasons against the following house rule? When using Combat Expertise, the penalty is applied only on offensive attack rolls, never on those made where you are considered the defender. So you wouldn't take a penalty when avoiding a sunder or disarm attack, nor any other circumstance where...
  9. starwed

    Handful of Style feats

    I brainstormed a collection of style feats (feats which work with a specific weapon), and it would be nice to get some feedback on them. They tend to have lower prereqs than the style feats in CW, I'm not sure if that is a problem or not. Reaper [Style] You wield the scythe with ruthless...
  10. starwed

    No powers Psionic Ranger

    That thread on psionic rangers reminded me I wanted some feedback on my own variant, designed for an all psionic world. It doesn't gain manifesting ability, but rather a handful of psionic abilities. I'm not really happy with the final ability (it might be too powerful, especially for TWF), so...
  11. starwed

    Oozes and Dex damage

    Most oozes have pretty low dex scores. (A gelatinous cube has Dex 1, for instance.) And they're not immune to ability damage, so there are a few ways to get them down to Dexterity 0. The effect this has is stated in two differant ways. Under ability damage: and under ability damaged: The...
  12. starwed

    Shadows and Improved Natural Attack

    So, a greater shadow's attack is 1d8 strength damage. Can Improved Natural Attack alter this damage, taking it to 2d6 strength damage? The description of Natural Weapons states that: "Natural weapons are weapons that are physically a part of a creature.". A shadow's touch seems to qualify for...
  13. starwed

    New Feat: Egotist - feedback?

    The discussion in rules about blasphemy reminded me of this feat I came up with... how does it seem balance wise? The ability damage reduction is to widen it's usefullness. Egotist Your ego is unshakable. Prerequisite: Cha 13 Benefit: You're better able to resist spells or effects which use...
  14. starwed

    Monk variant, balanced off warlock

    I came up with the idea for this class a few weeks ago: a monk which gained psi-like abilities (called techniques) in the way a warlock gains invocations. I've seen variant monks which gain psionic powers, but the invocation-like method seems a bit simpler and more satisfying. They get the...
  15. starwed

    Tome of Battle: maneuver prereqs

    Many maneuvers have a prerequisite, such as: "Three Shadow Hand maneuvers." Before you can take that particular maneuver, you have to have three other maneuvers of the same path. Martial adepts can all swap out lower level maneuvers in place of new, higher level ones. But RAW the prerequisite...
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