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    Reworked Psionic Classes?

    Hey all, I was just wondering if there are some good alternate versions of psionic classes to fit in a more traditional fantasy setting? Paticularly the Soulknife and Pyrokineticist? I'm interested in more divine/arcane approaches, and different elements in the case of the Pyro. I'm willing to...
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    Modular Alt Paladin: The Champion

    This class is an attmpt to make a more interesting, flexible version of the paladin. It can perfectly mimic the D&D v3.5 Paladin, as well as be a core class version of the blackguard. It can also take a more lawful or chaotic bent, such as the holy liberator. I'm working on some new options for...
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    Tacitcal Delay

    Came up with an unusal idea for a feat... it looks good but since it messes with the initiative system I'm a little uncertain. Let me know what you think about it. TACTICAL PAUSE [GENERAL] Prerequisites: Improved Initiative, BAB 4+ Benift: When you choose to delay or ready an action, you...
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    One dozen new feats, woo!

    Alright, I've got four new combat related feats, some new and revised wild feats of mine, and two feats that I posted long, long ago under a different user name. If anyone remembers them I'll be most surprised. By the way I should have a website up within the week, so I wont have to spam the...
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    Disciples of Might and Wind

    Well, I'm back after a month long hiatus, and I bring with me two of my latest creations: a much improved version of an old Fighter/Monk PrC I did, and a brand new wind-themed Monk/Rogue PrC. Let me know what you think! *Edit* OK, these should be my final changes to these classes. Majorly...
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    Half-Fey Races Revisited

    Well I went back and rethought my half-fey races, now they should be a little better balanced and interesting. I also added the half-dryad and half-satyr. These are all what you get when the non-fey parent is a human, but they should be easily adaptable to the other races. The first is just a...
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    New Races: Half-Nymph, Half-Nixie, and Half-Pixie

    This is a little something for anyone who has wanted to play as a fey type character, but without the exorbant ECLs. I also wanted a balanced race that featured a charisma bonus. I was shooting for a +0 ECL with this, I think I'm just about on target. Its a tad stronger than the half-elf, but...
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    New Feat: So Long As I Live

    There are a number of fantasy stories, where a villain cast a curse or other spell that can only be removed in the event of the casters demise. There's currently no mechanic to allow this in D&D, so I thought would make one. :) Let me know what you think. So Long As I Live [General] You...
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    Fighter/Monk PrC: The Steel Fist

    Hello all! Been busy working on my game system lately, but I had a rather good idea for a prestige class for the 3.5 edition and thought I would share it with the boards. Basically the idea was for a monk who trades in magical abilities and zen-like transcendence to become a simple Beater Of...
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    Who might be interested in this?

    Hello all, some of you may remeber me from the house rules forum, I was kinda active a couple months back. Anyways, I just wanted some input on a project I was working on, see if anyone might be interested and get some idea of where to go with it. It started as a few (rather weak) attempts at...
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    Alternate Spellcaster Multiclassing Rule

    The has been much debate as to how to handle multiclass spellcasters, some people houserule the stacking of caster levels, WotC has their mystic theurge, and some just say "maybe fix it in 4th edition". Well, I think I've come up with something that works quite well. Give it a read and tell me...
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    A Wiz+Sor PrC: The Arcane Synergist

    I had halfway made this class some time ago, the recent appearance of the Mystic Theurge PrC promted me to finish it up. Its a bit weaker than WotC's class as far as spellcasting levels are concerned, but the special abilities make this class considerably more interesting. In some aspects its...
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    Some rules-bending feats

    Not sure what you'll think of these, especially the last one. Anger Management [Rage] Even at the peak of your fury, you dont let down your guard. Req: Ability to Rage, Wis 13+ Effect: You negate the -2 penalty to AC while raging. Powerful Form [Wild] Your natural strength is conferred to...
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    New Weapon Enhancement: Searing

    Another bright idea from yours truely.. Searing Upon command, a searing weapon is sheathed in a blazing light. This light deals +1d8 points of damage to a creature struck by the weapon, except for undead who are dealt +2d6 damage or if they are also weak against sunlight +2d8 damage. Objects...
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    New Spell: Jinx

    And you thought your rolls were bad before :) Jinx Conjuration Level: Wiz/Sor 3 Components: V, S, M Casting Time: 1 action Range: Medium (100 ft + 10 ft/lvl) Target: One creature Duration: 1 round/level Saving Throw: Will negates Spell Resistance: Yes The target is affliced with the...
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    [Savage Species] Survivor PrC

    Got a look at this book the other day, and I gotta say its pretty sweet! :) One thing that caught my eye was the Survivor PrC, thats probably about the wierdest one I've ever seen. Uncanny dodge, evasion and DR within 5 levels. Plus all good saves, but low skills and no BAB at all.... I have two...
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    Rogue: Dex 8

    I'm considering creating an oddball type character the next time I get a chance to play, a rogue who has his lowest score in dexteriy. Question is, how to create such a character so that he's effective? Concept-wise, I want a human or dwarf who appears to be a regular fighter type, is is...
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    F34R my Black Magics!

    I'm working on a number of new necromantic spells, I'll be posting them to this thread as I finish them. I'll start off with the most powerful of them, and my personal favorite. It's strong, its nasty, but most of all its fun. :) Enjoy! Vile Flaying Necromancy [Death, Fear] Level: Sor/Wiz...
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    Experimental New Core Class: the Battle Dancer

    Just a little something I've been working on, trying to fill a niche that isn't fully matched by existing classes or multiclassing. Well not to *my* satisfaction anyways. Basically just a dextrous fighter-type, taking a bit of the fighter and more of the rogue. Not much in the way of unique...
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    Some new (and most likely overpowered) feats

    And now I present to you yet more fruits of my madness. Enjoy! ---------- Pyromancy [General, Wizard] Your fire magic burns, and burns, and burns... Prerequisite: Energy Admixture (Fire) Benefit: Any time you cast spell that deals 20 or more points of fire damage may catch creatures and...
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