• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Search results

  1. Vegepygmy

    Do Dexterity penalties apply to Escape Artist checks?

    A player of mine has raised a valid question, IMO. First, the pertinent rules: USE ROPE (Dex) With this skill, you can make firm knots, undo tricky knots, and bind prisoners with ropes. (PHB page 86.) Grasses, weeds, bushes, and even trees wrap, twist, and entwine about creatures in the area...
  2. Vegepygmy

    Shake It Off vs. Dazed

    DAZED ✦ You grant combat advantage. ✦ You can take either a standard action, a move action, or a minor action on your turn (you can also take free actions). You can’t take immediate actions or opportunity actions. ✦ You can’t flank an enemy. Shake It Off Warlord Utility 2 You convince...
  3. Vegepygmy

    Do conditions stack?

    My apologies if this has been covered before. This came up in our game last night. My character was affected by Power A, which caused me to become dazed. Before I made a saving throw to throw off that effect, I was subjected to Power B, which also causes one to become dazed. So when my...
  4. Vegepygmy

    Good sorcerers can't cast [Evil] spells!

    I recently came across this argument on another messageboard. I know it's wrong, but I'm not a skilled enough grammarian to succinctly articulate why, and I don't want to spend the hours it would take for me to explain it "the long way." Would anyone who paid closer attention in their...
  5. Vegepygmy

    Tiny Creatures and Tumble

    Something occurred to me during tonight's game, and I'd like to know what others think. My wizard has ranks in Tumble, which means that his familiar (a rat) does, too. It's a DC 15 Tumble check to move through an opponent's threatened area without provoking an AoO, and a DC 25 Tumble check to...
  6. Vegepygmy

    Awareness and Surprise

    Here's the scenario: The PCs are all hiding (around corners, behind furniture, etc.) in a room, waiting for the monster to enter so they can ambush it. Unbeknownst to them, however, the monster has the Scent ability. Just before it enters the room, the monster smells the PCs. The monster's...
Top