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  1. jodyjohnson

    D&D 5E 70% standard and the Ranger options

    During the D&D Beyond previews by Todd Kenreck both Mike Mearls and Jeremy Crawford mentioned the 70% approval metric they are shooting for when adding content to the game. I haven't seen any discussion on this but it seems like that would have some repercussions on elements like the Ranger...
  2. jodyjohnson

    D&D 5E Hit Points as a Ki Force Shield or a Life Force Field

    According to the Monk flavor-text, Ki is magical life energy flowing through living creatures. Life force. Thus living creatures have Ki around them and a part of them that certain Monk powers can disrupt. What if that Ki or life force energy actually acted as a Force Field? Here's are some...
  3. jodyjohnson

    D&D 5E Falling Rules and actually Falling

    Firstly, I think I would use an idea I've seen suggested a number of times that falling damage be based on size rather than just being d6 per 10'. HD size per 10' seems appropriate: slightly more dangerous for medium sized creatures (d8) and hugely more dangerous for the largest creatures and...
  4. jodyjohnson

    D&D 5E Changing Expertise and Ability Check Resolution - House Rule

    Problems: 1. Perceived need to proliferate Expertise (doubled proficiency bonus) to sub-classes beyond Bard and Rogue and the expectation that Expertise is required to actually excel at a skill. 2. Skill check number porn. Especially stealth and perception; and other opposed checks. 3. Lack...
  5. jodyjohnson

    D&D 5E The 200gp Elephant Mount in the PHB

    Does anyone actually let their players buy an elephant mount for 200 gp? How much is the upkeep? In my game that '200 gp' elephant is a draft animal with a high upkeep actually costing 2000gp (the same as a hippogriff). I'd charge about 4000 gp for a fully trained war elephant (the same as a...
  6. jodyjohnson

    D&D 5E Phantom Steed duration beyond damage.

    Reading the effect of when the spell ends it seems like when the Steed loses it's '1' hp it still is useable for another minute. Is that how other DMs would rule the spell?
  7. jodyjohnson

    D&D 5E 103 Days - 1381 products

    Subtracting the WotC Art packets and maps. Just past the 100 day mark, we have an average of 13+ products a day. Hundreds of authors and 3 products highlighted by Mearls and co. Just over a week until the second UA highlighting DMs Guild products. Products from the first UA are hanging at...
  8. jodyjohnson

    DMs Guild The Warlord posted on DMs Guild

    The revised Warlord has been posted on DMs Guild. The revised version adds the Diplomat subclass and updates many of the abilities to be more straightforwaard. This includes Commands and full inspirational healing. Also included is the revised Marshal as an alternate version that uses Ki or...
  9. jodyjohnson

    DMs Guild Warlord Class is Available on DMs Guild!

    The Warlord class for 5th Edition based on discussion and feedback here in EN World! The Warlord Class with 6 Archetypes for 5th Edition Restore Hit Points, recuscitate the recently 'killed' and spur your allies to action. A non-magical support class for campaigns or players looking for a...
  10. jodyjohnson

    D&D 5E Reviews of Warlordish options - Starting with the Noble

    The Noble – EN World En5ider Article “Chessmasters & Commanders” Available on In5ider. No direct link. This document has the formatting of an article but is principally 6 pages of pure rules crunch with 3 pieces of art. The Noble class is an interesting design as it has very minimal abilities...
  11. jodyjohnson

    Alternate Damage Expressions - Variance & Better Criticals

    While looking at the Beastmaster Animal Companion damage amounts, it became apparent that if the very small beasts were brought into viable damage amounts (through adding proficiency) they would still be weak on criticals and generally be pretty boring due to no dice. Plus I wanted a way to...
  12. jodyjohnson

    Replacement Limbs in D&D - see Lingering Injuries table

    Now in RAW 5th edition it is pretty rare to lose a limb. Short of some dismembering of the dead, the only thing that can do that is 1 magic item (Sword of Sharpness) or I think maybe trolls have an optional table for that. However, with the Lingering Injuries table, losing a hand, foot, arm or...
  13. jodyjohnson

    Spells for a Necromancer wannabe without the corpses

    As a huge fan of Constructor style Artificer and Golem creation, here are a few spells for players who want the minions without grave robbing: Animate Dummy 3rd-level transmutation Casting Time: 1 minute Range: 10 feet Components: V, S, M (a drop of blood, flint, and a pinch of bone dust)...
  14. jodyjohnson

    Animal Master Archetype for many classes

    Beastmaster for everyone!!! Well maybe not for everyone but I can see a generic Beastmaster subclass one might give as an option to a bunch of classes. Basically it takes the core of the Ranger Beastmaster - and the only tweaks it needs is the 'Pet can fast-stealth' in favored terrain. And...
  15. jodyjohnson

    D&D 5E Interpreting "normal maximum" for Ranger's Companions

    I had been interpreting this as Maximum hit points for a normal creature of that kind, but now I'm thinking "maximum" is reference to full hit points. For example, "Tough: Your hit point maximum increases .... " an obvious reference to full hit points. Which do you play it as?
  16. jodyjohnson

    Extra base Fighter Ability - for low encounter per day styles

    Each campaign or game is different but it is pretty common to end up with a campaign flow that often has only a single encounter per day. In these scenarios, the Fighter feel lacking in comparison to the classes that can nova usually because they have strong Daily powers. I'm especially...
  17. jodyjohnson

    Alt No Spells Ranger variant off Alt Warlord

    Basically replace the Spells feature with the Combat Leadership feature from my Warlord build with slight changes. Add a "mounted scout" archetype. MAD class with Str or Dex, Wis, and Chr. Ranger (no spells Variant) Class Features: See PHB Ranger Equipment: see PHB Ranger The Ranger Level...
  18. jodyjohnson

    Alternate Ranger's Companion - just a few tweaks.

    1. Scaling 2. Default Actions 3. HD for hit points instead of per Ranger level. 4. Add gestures as a means of direction. 5. Interaction with Hunter's Mark. Current default as a refresher: The companion can make perception checks (often with advantage), move, react, block movement, be a...
  19. jodyjohnson

    D&D 5E Warlord with Chevalier as Subclass

    Last night I was thinking about the Warlord by combining Valor Bard with Battle Master and then decided to drop the Bard (spells) because Superiority dice and Inspiration were so close anyway. So working design is to use the Battle Master heavily as the core (I suspect as the design team...
  20. jodyjohnson

    D&D 5E Position changes at WotC D&D

    I noticed today on Twitter that there were some title changes: Rodney Thompson > Bungie Senior Designer, formerly WotC as of May 2015 Greg Bilsland - Digital Marketing Manager Jeremy Crawford - Producer (Greg's old position), formerly senior editor Mike Mearls - Lead Designer (wasn't he D&D...
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