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    Keep on the Shadowfell Wizard Pre-gen Will Defense

    Could someone explain how the KotS Wizard has a Will Defense of 15? He has a WIS/CHA maximum mod of +1, a human feat that gives him a +1, and he's a Wizard (for +2), so I think his Will Defense should be 14. What am I missing? Thanks, -Chowder
  2. C

    The more things to save against, the better?

    Hello. In the PDF compiled in http://www.enworld.org/showthread.php?t=221405 (which is fantastic, by the way), in the "Saving Throw" section, it states that a creature affected by more than one effect that allows a save may attempt a saving throw against each such effect at the end of its turn...
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