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    WA- Marysville, AD&D 2nd Edition

    We're starting an AD&D 2nd Edition game in Marysville, WA. Setting: Greyhawk, 5 years after the Greyhawk Wars. Location: Havoc Games, Marysville, WA Time: 6pm to 10pm Day: Mondays Robert robgrognard@yahoo.com
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    Playtesters for Online 4ed

    0 More Playtester needed. <Updated: June 27th> We have currently filled our group. Thank you all for your interest. We are starting a gridless/mapless online 4th Ed campaign using Ventrillo and Tris IM chat. I understand many people have had successful 4th Ed experiences without a tactical...
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    D&D 2E 4ed with 2ed mindset

    Found this gold nugget in the 2ed DMG (combat chapter) that summarizes things for my DM style nicely: "Too many rules slow down play (taking away from the real adventure)and restrict imagination. "To have the most fun plaing the AD&D game, don'r rely only on the rules. Like so much in a good...
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    D&D 4E NPC behaviour and knowledge in 4ed

    In our own world, we have myths about the amazing abilities of the Minotaur to navigate mazes. If I were to run into a minotaur (stay with me here), I would reasonably assume that trying to lose him in a maze is not a good option. As a counter-example, a paladin daily power is to cause the...
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    D&D 4E 4e Healing as Plot Device

    So after 6 hours of rest PC's are fully healed. Lots of people have trouble with this. Perhaps there is a better way to deal with the issue. Make it a plot device! The god of healing, getting a bit too big for her britches, long ago implemented this plan. Every creature not dead heals...
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    Simplifying Distance

    I found the precise distance relationships in 3e to seriously hinder immersive combats. Specifically, an rp intense situation that transitioned to combat immediately broke from the story-driven feel to a wargame feel. I lay a lot of this immersion breaking at the feet of the 5' step and the...
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