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  1. spuppett

    D&D 3E/3.5 Converting old 3.5 module to 4e

    I've got this black dragon (lvl4) fight coming up soon and he's started to rot from the inside out. Now in the module it says anyone who makes a melee attack must make a Fort save (DC 15) or take some acid splatter dmg, lets say 1d6+4 from pg. 42. What I'm wondering is what does that Fort...
  2. spuppett

    Is it fun??

    I hope this is the right spot to post this. I'm thinking of running a little scenario in our campaign (4E), where if all the PCs miss a saving throw, an encounter starts. It turns out after 2d4 rounds, they realize it was a hallucination. Any dailies, arrows, potions, etc. they used are now...
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