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  1. G

    Armor Class vs other defenses

    I'm having a small issue with trying to figure out the difference between the two. I understand reflex determines how well you can dodge attacks, but doesn't armor class do that as well? It seems to me that AC combines reflex and fortitude to create an additional defense statistic. Is there...
  2. G

    Spells/Abilities

    I've been looking at a simpler set of rules to use when dealing with magic and abilities. I'm wondering if anyone has used something similar or if anyone would see any glaring holes in it. The basic idea is to extend the spell point variant to all aspects, rather than spells. There would be...
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