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    Super Speed Attack!

    I have always looked for ways to exploit stacking effects on characters, through magic items, feats and spells, et cetera.. D&D 3.5 is pretty good about stating specifically when two things are cumulative or not, and I believe for the most part this does a good job at keeping balanced. However...
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    Traps!

    I'm in need of some new trap ideas. What I'm looking for are witty traps which require thinking and not just a roll to get around. I have come up with a few already which I'll post here. Note that not all of these are completely my design! 1. Room with thin glass floor, just enough to hold one...
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