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  1. doctorbadwolf

    Daggerheart Kaiju Battles?

    So, I’ve always loved big solo boss battles with special mechanics and very interactive environments, like a Zelda game boss or (I know) the best MMO boss fights. In 5e this requires some design work but is doable, but I’m curious about Daggerheart. I only have the SRD stuff, but isn’t there a...
  2. doctorbadwolf

    (Crossroads) New Character Sheet

    I’ve spent the last week rebuilding my main rules document and character sheet. Neither is done but I really like the character sheet so far, and figured I’d share it. The boxes were built in excel, but aren’t interactive. I used excel to make grids and boxes, with adjustable borders and such...
  3. doctorbadwolf

    Advancement, A Weird Idea?

    Okay my game Crossroads (I’ve formally discussed it as Quest For Chevar) has always had incremental advancement and used levels to describe rather than prescribe power, and to balance challenges. But I’m tired of tracking xp or character points. Previously you’d get 5 xp per session, 1-5 per...
  4. doctorbadwolf

    D&D General Rogue as Assassin and Rogue as Jack

    So I have for a long time wanted to split the rogue into two classes, one dedicated to being a sneaky classic assassin complete with mystical associations (the historical group that gives the archetype its name had mystical beliefs and elements of their practices), special tools and tactics...
  5. doctorbadwolf

    D&D General An At-Will Warlock, Warlock’s Curse, and an Idiosyncratic Recharge Idea

    Imagine the Warlock with something like Hex as a class feature. Now bring back the old playtest idea of transforming into the type of creature associated with your pact, like an archfey gaining cat eyes or hag warts, a fiend gaining horns, etc, but instead you have an altered state that is...
  6. doctorbadwolf

    D&D General Would Mercer’s Bloodhunter be balanced with no self harm damage?

    Simple question, really. Looking at the class, I’m not sure what about it requires the mallus of taking damage, in order to be balanced, which means the class is lowkey underpowered. The things you get just don’t merit “give this an extra price”, unless I’m missing something. So would you...
  7. doctorbadwolf

    D&D General Which Ranger Companion Solution Do You Prefer/Use

    Simple query I’m just curious what solution folks prefer.
  8. doctorbadwolf

    Heat Dice for Characters.

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  9. doctorbadwolf

    Do You Care About Cosmology?

    So let’s say my game has a unique creation story that informs all of my world building, the nature of all beings, especially the adversarial beings that threaten everything, and underpins how magic works and what it even is in the world. Do you want to know about it, as a player? Do you read...
  10. doctorbadwolf

    What Good Are Spells, Anyway?

    I have run into a very thorny question as I iterate on my game, Crossroads. What to do with spells. The question, here, is should the game include ready-made Techniques at all? Currently spells can be gained as traits or improvised as skill checks or as complex rituals requiring multiple...
  11. doctorbadwolf

    [+] A City Made of Towers, Thoughts On Worldbuilding

    I have in my home setting a city called Nea Thera, which is constructed on a small chain of islands in the Mediterranean Sea, in the near future if a version of our world where the 2020s - 2030’s see the revelation of The Hidden Folk, those people who are not human and whose existence is...
  12. doctorbadwolf

    D&D General Homebrew Witch Class ideas +

    + thread. Please don’t tell me to make it with an existing class or anything like that. If I’m making a thread, the basic premise of it isn’t something I’m willing to debate. So, in making a witch class I want: Full casting, with advanced ritual casting. Even better than Wizard at rituals...
  13. doctorbadwolf

    D&D General Ranger as Nature Assassin?

    I had an idea the other day while reading my recent ranged ideas thread. What if I combine the Ranger ideas with my homebrew Assassin class, with multiple subclasses that focus on nature, and design the whole thing so that existing Ranger subclasses can slot in. So the main things would be...
  14. doctorbadwolf

    D&D 5E (2024) [HOMEBREW] Ranger Ideas +

    Okay, by + I just mean don’t derail with arguments about the premise of the thread or the goals of the thread, or about wotc or whatever. So, I have some ideas for the 2024 Ranger that I want to flesh out, possible for a setting book I’m working on but possibly just for my home games. First...
  15. doctorbadwolf

    D&D 5E (2024) Alternative to Legendary Resistance, Rules for Group Casting, And Conjurations

    Here are some ideas to enhance boss fights, simplify the use of 2014 style conjure spells, and expand the utility of magic in a way that doesn’t sideline martials. ——————————- Boss Monsters. Instead of legendary resistances as written, legendary critters have Legendary Defense. Legendary...
  16. doctorbadwolf

    D&D General Bastion Mapping Tools

    So, I’m wondering if anyone is mapping out their Bastions, and if so what you use? Sigil seems set up well for it, but doesn’t run on my laptop. Maps doesn’t seem to be customizable enough. Any third party programs that are easy?
  17. doctorbadwolf

    D&D 5E (2024) Avenger of The Silver Flame build

    Okay so o have a character concept that is a changeling scribe and clergy of the Silver Flame. They’re also a divine assassin of sorts, blessed by the Flame to kill supernatural evils. Right now the mechanical concept is a Paladin/Warlock, no armor, dual wielding daggers because they’re easy to...
  18. doctorbadwolf

    D&D General Eberron: Mark of Death

    So one of the fun “missing thirteenth piece of a bakers dozen” things in Eberron is the Mark of Death. No one even knows what it did when it existed, and now it’s gone. But the Dragonmarks are part of the Draconic Prophesy, and so perhaps the Mark of Death will return. If so, what will that...
  19. doctorbadwolf

    D&D General [+] Assassin Chat

    So I’ve been working on a 5e Assassin class since 5e came out, basically. One of the first things I noticed about the game was that The Assassin Rogue isn't great. I've gone through some pretty wildly different ideas for the class over the intervening years, either due to playtesting or just an...
  20. doctorbadwolf

    D&D 5E (2024) [+] Future of The SRD Speculation Thread

    So of the new stuff that we know will be in the revised core rules (RCR) this year, what items do you think will get some presence in a new SRD. We know from staff statements that everything in the existing SRD that gets revised will also be revised in the SRD, so stuff like the classes and...
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