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    Please critique these tactical powers

    Hello I'm thinking to use these new powers in my game. I'd love to hear your thoughts on whether they are balanced and would work well. The point is to give the players a couple of tactical choices supported by the mechanics. I'm doubting whether to give them for free to everyone or to require...
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    Yet Another Kung-fu Class

    Hi... I've been working on a kung-fu/wushu/wuxia class, however you want to call it. It has a couple of odd characteristics, I like the flavor it has, however I'd love to hear everybody's opinion on whether they like the flavor as it is, but most especially whether the class is balanced with...
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