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  1. QueenofElflandsSon

    Looking for an old blog post

    I read a blog post a long time ago about setting up encounters in a hex-crawl. The basics were that you put a monster in each hex and it had a particular range. Wights in barrows had a range of 0 while particularly mobile monsters had a range of 2 or more. Each monster also had a d6 table – it...
  2. QueenofElflandsSon

    What was the best trick or special you ever encountered?

    There are books of monsters and books of traps. Tricks and specials don't get nearly the same treatment. What tricks and specials have you created that you're really proud of? What tricks and specials have you encountered that were really well-done?
  3. QueenofElflandsSon

    D&D General What makes for good antagonists?

    Who were the best villains/opponents/rivals you've encountered playing D&D? What made them work for you?
  4. QueenofElflandsSon

    Getting ready to run B1 for the first time – Advice?

    I'm reading through B1: In Search of the Unknown for the first time, prepping to run it. Two questions: 1) Any general advice? 2) Any suggestions for great monsters to substitute for the very standard monsters that it includes?
  5. QueenofElflandsSon

    Patrons?

    Multiple RPGs like DCC and Knave have mechanics for patrons, but I haven't personally run across play reports of patrons playing a big part of a campaign. Whether formalized with mechanics or not, has anyone had a good time with patrons? Care to share what made them work for your game?
  6. QueenofElflandsSon

    How do you create non-linear dungeons?

    How do you go about looping your dungeons so they are non-linear? I've been using this method I developed years ago, and then for my most recent maps I just drew free-hand and tried to make sure there were lots of loops. Any other methods...
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