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    Vignettes

    I was rereading DMG2 last night and came across their chapter on Vignettes. Inspired by the TV techniques employed by Chris Perkins, I was drawn to the idea of letting the players see "off camera scenes" to help communicate what's going on in Place A while they're adventuring in Place B, or what...
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    Monk unarmed strike

    Hi folks, quick question on Monks. We've got a PC building our first group's first monk and we're dubious of the Character Builder's details. The Compendium says, "This weapon has the off-hand weapon property and a +3 proficiency bonus, and it deals 1d8 damage" and gives an example that it can...
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    P1 for 3 PCs

    Has anyone already created or come across a 3 PC conversion for P1, or any of the P-E published adventures? I've been disappointed with my ability to modify published encounters for my party of 3 PCs. Either the encounters lose their flavor because of missing monsters, or the monster count...
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    "Kalarel" PCs in CB

    What's up with the 6 PCs recently added to the pre-gen area? Arykor, Volondra, Zorag, Shadowbane, Lorel, and Croog. They're all tagged with "Kalarel" rather than "Encounters". Is this for the Heroes of Shadow?
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    D&D 4E 4E Dream/Nightmare Adventures

    Any examples of successful 4E dream/nightmare adventures? I've seen "Nightmares Unleashed" from WotC...looking for a more obviously-in-dreamscape direction.
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    Eladrin Death

    Last week, our Eladrin bard died valorously after taking her over her bloodied value in damage past zero. The player seemed to accept the potential that her character may be dead, which is a good sign of maturity for this player. Then I accidentally asked her to roll for death save when it came...
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    City Capture

    The heroic tier in my campaign is likely to end with the PCs liberating a city held under the iron rule of a Vampiric BBEG. They've got a few 4 levels or so before that climax, but I'd like for it to feel like they've been building towards it, rather than just the last few enounters of Heroic...
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    Iomandra

    Iomandra and the Dragon Sea, the homebrew campaign setting of Chris Perkins, is a fun concept that I would like to try for my next campaign. I have collected all of the information from his official wiki as well as blog posts by some players, and I'm curious if anyone here has tried it. I'm...
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    Stonefang Pass help

    We are in the midst of running HS1: The Orcs of Stonefang pass. My players have managed to get into some trouble and I didn't do a great job of getting them out. They had just successfully defended the Gatehouse and claimed the Grasping Hand. They entered the side hallway to move towards the...
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    Engaging the Cobalt (campaign help)

    Hi everyone, I'm DM'ing my first campaign and have hit a bit of a block. As a first timer, I've already learned the value of starting small instead of thinking big. I wish I could go back and start over, but now I'm trying to make the best of it. The good news is that my friends are having fun...
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    Temple Names

    I'm looking for good examples of or inspiration for temple names for various core 4E deities. I've grown tired of just "Temple of Erathis", compared to Moonsong Temple (Sehanine) or House of the Sun (Pelor). Any ideas?
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    Graefmotte experiences

    Has anyone used Graefmotte in their campaign? Any good experiences or stories to share?
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    Draconic Prophecies characters

    >>SPOILER ALERT<< Some of the information below can be considered spoilers to those who have not reader James Wyatt's Draconic Prophecy trilogy. You have been warned. >>ALERT COMPLETE<< While waiting at an airport recently and having just finished the second book of Draconic Prophecy trilogy...
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    Cigarette smell on minis

    I recently purchased a bundle of D&D minis from eBay and foolishly forgot to check if they were from a non-smoking home. As you may expect, the smell of cigarettes has permeated the plastic of the minis, making them unusable at the game table. I've read a few guides online about removing smoke...
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    Double Move Action: Prone and Move

    Often times, Fighter Fred finds himself knocked prone. On his turn, he would like to stand from prone (Move Action) and then shift away (Move Action. But the rules state that a double move must be the same type of move action, and he certainly isn't going to double-get-up-from-prone. Is this...
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    Journey Through the Silver Caves

    Does anyone know if the adventure will be made available to those who didn't attend WWDDGD?
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