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    Rituals

    I like the idea of ritual magic in fantasy settings. What I do not like, I find, is the implementations of it used in 4E and Next. Neither manage to capture the concept in a way that satisfies me. In 4E, ritual magic is locked behind the wall of the Ritual Caster feat. You need to invest...
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    I do want 5E (and 6E, and 7E...)

    Not all at the same time, of course. I'm also willing to wait a while for them. I think there's at least a couple more years of life left in actively supported 4E. I could, and almost did, give you a long and rambling story about how much I like 4E, and how it brought me and several of my...
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    Monster Manual Update: Foulspawn & Grimlocks

    The free Monster Manual Update series continues (to my relief, as it didn't appear on the table of contents for this month), with updates for Foulspawn and Grimlocks. (At the time I write this, the front page link and the article's page itself mistakenly label it as last month's Kuo-Toa and...
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    Making money matter (forked from Abstracting Wealth)

    From my post in the Abstracting Wealth thread: I want to seperate the magic item economy completely (no buying, selling, or even crafting of magic items), use the inherent bonus system to make sure everyone's numbers are covered, and then make money matter more. As the system currently...
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