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    Another wacko cites D+D

    Looks like another wacko is blaming D+D. From the article, D+D is the sole reason listed -- but I'll bet there's lots more to it... Here's the link: http://www.sfgate.com/cgi-bin/article.cgi?file=/news/archive/2003/01/25/state1545EST0059.DTL Just curious -- is any old threat now terrorism...
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    MW Weapons of odd materials...

    I was thinking of having my PC craft an adamantite Masterwork sword -- what would the plusses be? A "normal", say, greatsword, could be made. Would it be +2 (large adamantite weapon)? Adding in masterwork, it becomes +3 to hit, +2 damage. Of course, these are the same type of bonuses...
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    HELP!!! Polearms and Sunder

    I have a PC who is good with a polearm (glaive) -- how do I protect against Sunder? For starters, I thought steel strips running the length of the pole to give it the strength of an metal-hafted weapon. At least this is historical (Macedonian Pike, Swiss Pike and Swiss Halberds sometimes had...
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    Phantom Feat

    What do you think of this feat? Phantom Feats When taking "Phantom Feat", you select two other feats for which the character would meet the prerequisites. The second feat chosen may have the requirement of the first feat as a prerequisite. For the purposes of pre-requisites for either...
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    A history to solve a problem

    We also thought it was pretty silly that, at towns in low-level games, there are no high level folks around, but at high levels, they are all over. So, we decided to justify it... In days of yore, the world was connected by teleportation circles. Each village had a circle to and from the...
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    Question on Monster PCs

    How do you figure monster levels for feats? Say you're making a lizardfolk rogue as a 6th level PC. Lizardfolk is a +1 mod, so you're a 5th level rogue. Does the +1 mod from lizardfolk count when figuring feats? How about maximum skill ranks? The DMG seems to indicate that the +1 mod is...
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