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  1. M

    Skill tree for RedEye citadel rpg

    I'm converting my scifi rpg system to fantasy and really need to rebuild the skill tree as most skills are now defunct, eg laser rifle repair and jet pilot. I need 100 to 200 skills split between 6classes. here your chance to suggest some fantasy skills you would like to see in an rpg. the...
  2. M

    Converting d20 to single roll d%

    I'm building. A rpg system and am currently have a magic system based on d20. However I've converted combat and combat and skills system to d% to speed up in game usage while., so want to change magic to match. Currently the system works as below each player has between 1 and 35 mana points...
  3. M

    Rules system

    Hi just been working on a super fast combat system and would like some assesment on issues and problems I might have. the % table is in no way finalised although suggestions on possible layouts would be welcome. the idea is its all the entire attack would be resolved from a single die roll with...
  4. M

    Never going to "Dieing" in combat?

    Hi wondered what people think of this idea. Some of the numbers below are intentionally vague as this idea is system unspecific. for obvious reasons these rules only apply to the heros. being "downed" mid combat sucks in roleplay. you just sit thier pointing out that if they don't revive you...
  5. M

    Paranoia/40K mashup.

    Hi I liked the combat system in Paranoia 2nd ed so much I stole it and started building my own system around it. Now you may ask why wouldnt I just use Paranoia straight up. Well I did initally. After I got the Paranoia book I GMed straight away without leaning the rules and it was mentel, fun...
  6. M

    a rulset to handle multilevel partys.

    Ok this idea just pinged into my head so bear with me if its a bit rough. starting with an equal party: 1)keep a count of gold/equipment rewards as each party member levels make a note of the average payout at each level. 2)when a chararcter dies. allow the player to roll up another. 3)level...
  7. M

    Suggestions wanted:personalised encounters.

    Hi I'd like some suggestions for encounters. each of the 6 encounters will be personalised to a character, allowing that character to shine. I've come up with a mass of encounters but im stuck as to where to go for these encounters. ive posted the plotline the encounter fits in, but as only 1...
  8. M

    How the party met.(4e - Zendikar)Encounter suggestions please

    Hi I starting a campaign AD&D 4e(house ruled) within the next six months and intend to start the character at level 2. The reason for starting them at level 2 is that the level 1 will be a set of linked encounters that will introduce each character and meld in some story details. because these...
  9. M

    Different Alignment system

    I am going to try a different alignment system and I'd like some feedback. I have an alignment system where Evil doesnt exist. there is one scale. and two guides. The scale has two ends. 1)Lawful(Oppressive), my character will uphold contracts laws and obligation no matter the cost to...
  10. M

    Gravity encounter

    Ive come up with an idea for an encounter. I think it would be interesting for the players and has a mass off tacttical options for them. It also should look cool. I would like peoples opinion on the encounter, technical suggestions and if possible DMs to test it out. This enconter is based...
  11. M

    Multilevel partys

    Ive been trying to figure out a house rull to allow partys of varying level to adventure together. the problem is if you are 4 or more levels below the aveage, EVERYTHING can hit you and you cant hit ANYTHING. so I was thinking about removing the level restriction on items and trying a...
  12. M

    Making Natural 20 super fun

    Ill be using this im my campaign some opinion on balance and how it will work please 1)minons have 2HP instead of 1. half damage deals bloodied damage to a minion. 2)rolling a natuaral 20 deals bloodied damage. If a player rolls a natural 20 , everybody shuts up and that player discribes what...
  13. M

    Balancing powerswap

    Hi im building my own world(well stealing it fro MTG and adapting it) and have 8 races im just doing basic reskins for 5 of the races but three im doing major powerswaps. . I need to make sure: 1. its usable 2. its balanced 3.its fun here the one id like some feedback on as its a bit out...
  14. M

    Balancing non local races

    Ive reskined the races for my game world fairly well belanced. however i´d like to be able to allow player to chose the other PHB\2\3 races. I like to make them as ¨out siders¨, having portaled etc to my realm. the follow rules will apply Only one of that race in the party at any one time.(or...
  15. M

    minor as move

    as long as you have used a move cost action and you have not moved your full amount you may use your minor as the same move. this move has a maximum of the left over distance. you must have access to this move action(so no using an enconter move that has already been spent in the move)
  16. M

    Dex for extra attacks

    I want to make a way so that players get extra attacks from thier dex bonus, in exchange nobody gets dex modifiers to damage and/or attack from range weapons.(this is for balance) I am really struggling to emplment this without increasing the complexity but heres what ive come up with. at the...
  17. M

    Encounter wieghting

    Hi im building a tool to wieght encounter according to party makup. EG in 4th not having a cleric make thing difficuilt. but not impossible. currently it counts class interection. role interection, and characters per player. for roles Ive created a "healer" role that the cleric falls into as...
  18. M

    LFR + Home play campaign =???

    I wrote a HUGE post about combiine Live and home play campaign. but i hit post and it disapeared. grrrrr so I like the freedom of a campaign. I like the idea of live. my mates struggle to alway play at the same time. so i want to make a live campaign. 1)all adventures start end and are...
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