• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

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    Pathfinder 1E Alter Self question

    Could I use alter self to take the form of a Winged Elf?
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    critical weapons and character build help

    i'm going to be playing in a new game my friend is running and would like to build a dex based fighter type (does not have to be a fighter for class) and would like to focus on getting critical hits. we are going to be fourth level. 28 point buy (based of dnd 3.5) 4th lvl starting money I...
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    Splitting up the party...best ways?

    The game I am running has been a great success (in my mind at least lol) so far by way of keeping things a bit of a struggle and not handing the adventures everything on a silver platter. I've managed to keep the game balanced between hack and slash and trying to talk there way out of...
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    Maxing out healing/speed on a cleric build (help please)

    Looking for a way to Maximize a few things with a cleric build I've been toying with. I'd like to max out his speed, ac, and healing as much as possible. Damage is not a concern If I bring him into the game I will usually be following the “tanks” around healing them as much as possible and...
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    7th Level Caster: Build help.

    I'm about to join a game and have been asked to make a spell caster. The group needs both a "mage" type and a "healer" type. For the purpose of the story it would be best if I were an Elf. I was thinking of making a Mystic Theurge. But was wondering if they're any other builds that would suit...
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    Pearl of power...Tooth?

    I'm trying to remember what book, or perhaps magazine this item was in. It functioned as a pearl of power that never went away. If I remember correctly you gave up 1d4 hit points forever, and in return had a "pearl of power tooth" placed in your mouth. I cannot remember the actual name of the...
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    Funniest thing a players character ever did?

    I've got a lot of them but I always laugh about our parties rogue and the deck of many things. Wanting to avoid the danger our wizard warned us of, we all said one or two. then drew the one or two and saw what happened. Most of us faired well. Little harm came. Then up steps our hafling friend...
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