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    Fellowship Levels for Middle Earth d20

    I always had the idea that the d&d concept of "gaining levels" was especially exemplified by Lotr narrative structure: the hobbits especially, by passing through many trials, are at the end of the story competent and confident fighters. And, when reading the books (or viewing the movies), you...
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    How do I make it really "low-magic"?

    I don't see any real problems in using normal d&d spellcasting classes for a low magic world, as long as you have a coherent idea of what magic can and cannot do in this world. For exemple, in Lotr, no wizard ever seems to master "fly" or "teleport" type spells (not even "levitation", nor...
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    Combining D&D, SW, SpyCraft, Dragonstar, WoT, Rokugan, etc...

    A few suggestions (most of them compatible) for using WP/VP: • healing spells cure the normal amount of VP and only 1 Wp per die • critical go to WP (as in Star Wars); surprise attacks go directly to WP (?); sneak attacks go to VP but always do 1 point of WP per bonus die • energy attacks...
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    How on Earth do you have a tightly controlled D&D world with normal magic (Long)

    You wonder what deities, if asked by "Commune" spell, would answer to questions like : "Is this system of governence (feodality) the best one to bring my flock closer to you?" or "Is it right to disarm people?", and you seem to suggest that "good" deities would probably answer "no" to both...
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