Search results

  1. U

    My House Rules For My New Campaign

    By the way, we won our church softball game for the none of you who were wondering, 22-7 - i went 3-4 with a homerun and two singles anyway back to the good ol fantasy game More feats i am using in my campaign..... Quick Prerequisite: - Your base speed is improved by 5ft. This five feet is...
  2. U

    My House Rules For My New Campaign

    Hey everybody, I am going to be starting a campaign here in a little while, and i have made some modifications to the current set of rules to (what i think) help the game. In my world....... Heavy Armor: Heavy Armor will give the wearer a Damage Reduction of the hardness of the material used...
  3. U

    New Weapon/Armor Enchantments

    Disabilling--- +2 Enchantment... Whenever you make a succesful attack, the opponent rolls a fortitude save DC 16. If they fail, they get a minus one to their attack for one day. The hits stack, so if you hit someone 6 times, and they fail all 6 saves, they will be attacking at a minus 6. The...
  4. U

    New Weapon/Armor Enchantments

    The Tate ability is WAY over estimated in strength... there is no way it needs to be a +5 enchantment.... how often as a PC do you march through a dungeon killing a creature a round, and then the draw back is really extreme.... that is just my own opinion.... Shadow's Touch - +3...
  5. U

    Multiclassing A wizard and A Sorcerer

    How would you handle a sorcerer multiclassing out into a wizard, and viceversa... let me know how you would handle it
  6. U

    New Weapon/Armor Enchantments

    Bound Spirit +1 Enchantment: You have a spirit bound to your weapon that grants you knowledge in one area at a +10 circumstantial bonus. It is a full round action to gain this bonus and also draws an attack of opportunity. Arcane Cleaving: +2 Bonus - If you cast a spell through a weapon, you...
  7. U

    Magic the Gathering Wiz/Sor Spells

    Forcefield Evocation Sor/Wiz 6 Casting Time: 1 action Components: V,S Range: Personal Duration: 1 minute per two levels Save: - SR: Yes You encapsulate yourself inside a ward of shear force. This field surrounds you and hinders damage from being dealt. For every level of spellcaster you gain...
  8. U

    New Weapon/Armor Enchantments

    Thanks for the comments, i really appretiate them... Tell me some of your ideas if you have any, im very open to suggestions...
  9. U

    New Weapon/Armor Enchantments

    To mike sullivan,,, i cant see some one gaining healing energy transported straight to them from a ranged attack. When the melee sword makes contact on a critical hit, the energy transfers from the blade to your hands... that is my logic on that, i am up to changing it to ranged weapons for...
  10. U

    The Spell Pool for Sorcerers

    Hey guys, i want to approach my DM with the idea of using a spellpool ability for the sorcerers, becuase i think they are underpowered, though they can be offensive powerhouses, they arent that great in my opinion. I gain nothing by having him impliment this, cause i am a 11th level wizard...
  11. U

    New Feats.. ya or nay

    To the responses of my earlier criticisms.... I am looking for your opinions as people/DM's/and Players... I want to see what you think of my ideas, not go out and defend them as truth, but rather see if there is a general positive or negative consensus of my ideas. If there is more positive...
  12. U

    New Feats.. ya or nay

    Fast Prerequisite: Quick You are blazingly fast. Your base speed is increased by 10' per round. THis does not stack with, but superceeds Quick
  13. U

    New Feats.. ya or nay

    Quick (General) Prerequisite - You are suprisingly quick. Your base speed is increased by 5'
  14. U

    New Feats.. ya or nay

    Greater Energy Resistance (General) Prerequisite: Energy Resistance (same as your choosing now), and Fort Save of +10 Same as energy resistance but the bonus is increased to DR of 10 instead of 5.
  15. U

    New Feats.. ya or nay

    Energy Resistance (General) Prerequisite: Fort Save + 5 You have been exposed to a particular form of energy so long you have started to build up a tolerance to it. You must pick a particular type of energy (Acid, Sonic, Fire, Cold, or Electricity). You gain damage reduction 5 of the chosen...
  16. U

    New Feats.. ya or nay

    Renowned Leadership (General) Prerequisite: Must be 12th+ level / Leadership The word has spread about you and your deeds. The leadership score is increased by 2.
  17. U

    New Feats.. ya or nay

    Weapon Study (General) Prerequisite: Proficient with weapon, Base attack bonus +1 Benifit: Instead of adding your strength modifier to hit with a weapon you add your intelligence modifier through diligent study of how to best us the weapon in combat.
  18. U

    New Feats.. ya or nay

    Avoiding the Inevitable (General) Prerequsites: Int 14, Spell Craft 6 Ranks You already know what the wizard is casting and prepare yourself for evasive manuvers to wiggle your way out of the way of a harmful blast, ready your mind to fight off a mind attack, or strengthen your muscles inorder...
  19. U

    New Feats.. ya or nay

    Opportunistic Offense (General) Prerequisite: Dodge, Expertise Benefit: When being charged you use the momentum of your opponent against them causing them to be more vunerable to attack by dogding out of their way at the last split second and making them lunge exactly where you want them to...
  20. U

    New Feats.. ya or nay

    Greater Craftings...... Greater Craft Wonderous Items... 6th level spell caster Greater Craft Weapons and Armor.... 6th level Greater Brew Potion....(Double original level required) Greater Craft Wand.....(Double original craft wand prerequisite) Greater Forge Ring Greater Craft Staff...
Top