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    Planescape: Torment advice please!

    I very much disagree here. If you're playing a mage, then you'll want to specialize as a mage despite the less useful stat bonus. In addition to the specialization bonus, specializing will also unlock the very powerful class tatoos from Fell. The second mage tatoo is the one you want since it...
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    Movies that shouldn't have sequels, but do (and vice versa).

    Executioners http://www.imdb.com/title/tt0108606/ A good sequel, albeit bleak and kind of depressing at times.
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    Imp.2 weapon fighting

    You are correct in that longswords are one-handed weapons just like the whip. If he gets to treat the longsword as a light weapon, then he'll only take a -2 penalty to all attacks when using TWF instead of a -4 penalty, BUT only if he uses it as the OFFHAND weapon. Wielding a light weapon in...
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    Using wands

    Just so you won't get confused, Patryn probably meant to say spell trigger instead of spell completion above. Wands and staffs are spell trigger items while scrolls are spell completion items. They both require the user to have the spell on their spell list, but spell completion are a bit more...
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    more than one dodge buddy?

    Thanee is absolutely correct as it is quite clear. This is for situations such as a class ability granting you a feat you already have. For example, a third level ranger gains Endurance as a bonus feat. If you already took Endurance as a feat before hitting third level as a ranger, you...
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    Imp.2 weapon fighting

    Unfortunately you'll have to use the first set of stats if you're going to use a whip as the off-hand weapon. Whips are considered one-handed weapons so you take a -4 penalty to all attacks. I'm guessing your build is trying to maximize the potential for the whip's reach advantage huh?
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    Imp.2 weapon fighting

    First off, Improved Two Weapon Fighting doesn't reduce the penalties when using TWF but just gives you an additional off-hand attack at a -5 penalty. You probably have it confused with the initial feat in the chain. Two Weapon Fighting is the feat that reduces the attack penalties by 2 and 6...
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    Superman Trailer

    It's a fanmade teaser. Take a look around SuperheroHype's message boards and you'll find a few links here and there to various fanmade teasers assembled from the ComicCon footage that is shown in the video diaries. I must say that this is one of the better ones since the footage is very nicely...
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    Manyshot & Rapid Shot

    Whoops. Yeah, I got lost somewhere in that sea of numbers. I somehow managed to think he was claiming the four Manyshot arrows with his modified attack bonus with a BAB that was lower than sixteen.
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    Manyshot & Rapid Shot

    Even if you could combine Manyshot with Rapid Shot, your math is still way off because the extra arrows from Manyshot are based off your Base Attack Bonus which would not include any modifiers from Dexterity or feats. It's also explicitly noted in the text for Manyshot that it caps at four...
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    Ghost Rider

    Don't shoot the messenger? :heh: Don't forget that it is an early teaser that wasn't supposed to be released into the wild. Here's an official statement I found somewhere. I didn't think it was too bad. It didn't have that must see kind of feel like Spider-Man did, but it didn't scream stay...
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    Ghost Rider

    A streaming video, but it's better than nothing. Still up at the time of this post, but no guarantees it will stay up. mms://205.178.146.40/191121/ghstrdrteasr.wmv
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    Questions: Lance, Cavalier, Charge, & Spirited Charge ??

    Spirited Charge is a requirement for taking the Cavalier prestige class. The Cavalier's Deadly Charge ability states that it replaces Spirited Charge. Pretty much all the paths to acquiring Deadly Charge require taking Spirited Charge first.
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    trip, whip and twf

    You can take your 5-foot step in the middle of a full attack. Even during a Whirlwind Attack you can use your 5-foot step to reach more targets. You can't take a 5-foot step when using Cleave as it is explicitly disallowed by the feat.
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    JLU season finale: "Epilogue"

    It could be considered relevant by fitting in thematically with this season's Cadmus arc. Someone on RPGNet said something like Amanda Waller spent all her time focusing on the Supermen of the world when it's the more ordinary heroes like Batman that truly make a difference. When I read that...
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    Keeping the dead... dead.

    Once again, as Tatsukun pointed out earlier, resurrection magic won't work unless the subject is willing to come back. All of them let the target know the identity of the caster so the BBEG will refuse any attempts not made by someone he does not know. Negative. The Con or level loss from...
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    419 scams and others

    It may have originated from a reputable address, but chances are that the account owner didn't send it. I don't mean address spoofing either. Unfortunately, many spammers these days use hacked accounts to do their dirty work. I don't mean spoofing, but actual hacks much like as done with a...
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    A good level for this spell?

    He obviously loses the spell slot used to cast the spell so it's probably safe to assume items used and spells cast would not be restored but what about damage and active effects? If the caster was hit for 10 points of damage and cast mage armor on himself in the minutes before rewinding...
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    Reactive movement

    Is this an umbrella rule to cover things like Take Cover and Give Ground or does this just let you use your 5-foot step out of sequence in general? You can't use your move action to move the rest of your speed when your turn does come up right? You might want to change the action type from an...
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    A good level for this spell?

    Take a look at the time regression psionic power and use that as a guide. It's a 9th level Nomad power that turns back Time one round. However, the manifester retains the knowledge of the "future" and it also costs 1,000 XP. There is no augmentation available so the maximum rewind is one round.
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