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    I think I was hit on at GenCon!

    Oh Protagonist, you and your zany extraneous global matching switches.
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    Warrior of the Wild quarry valid till end of encounter?

    It's not only good for solo monsters -- it's an extremely powerful feat as-written for every single encounter you'd ever have (unless, er, everything in the encounter is a minion?). Here's the scoop on upcoming errata: http://www.enworld.org/showpost.php...88&postcount=81
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    D&D 4E Kill Mongo! 4E min/max design challenge.

    No joke! It's kind of refreshing. Doing this contest, I was always excited to find something that just gave average damages of like +1/round. What's interesting to me is all the party-synergy stuff. It seems like to really "min/max build" in 4e, one needs to design a 4-person party with...
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    D&D 4E Kill Mongo! 4E min/max design challenge.

    Yes. One of the most popular threads here for a very long time was called "Sultans of Smack", where damage (per round or otherwise) reigned. I think that all this sort of stuff is now mostly on the Character Optimization Wizards boards. As to why people do this... Oftentimes quantifying...
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    D&D 4E Kill Mongo! 4E min/max design challenge.

    Here's a note from a developer on Warrior of the Wild, as WOLead mentioned in this thread. Apparently this feat is slotted for errata, so that it can be only used for 1 round. http://www.enworld.org/showpost.php?p=4251788&postcount=81 I agree that for 4e, the feat is overpowered, because it is...
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    D&D 4E Kill Mongo! 4E min/max design challenge.

    Incorporating the effects of flanking into the Tiefling, the average damage over the 10 rounds is only 136.475, far less than the bugbear's -- but it does kill in 9 rounds instead of all 10.
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    D&D 4E Kill Mongo! 4E min/max design challenge.

    This is my first attempt at making a 4e character, so forgive any errors. The build is intended to milk the Multiclass feat which allows a Warlock with 13 Dex to take Warrior of the Wild -- so you can Quarry and Curse Mongo, for a total of +2d6 damage to all your connecting attacks. I didn't...
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    Core Handbook Errors Discussion

    What single measure is required to completely define a cube? The length of any side.
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    If you wish to send regards to the Gygax Family, Please Read

    I was thinking about this, too. If I still had the money, I'd start another charity and gear it towards something amazing for Mr. Gygax. Here's the crazy idea that ran through my head: Someone should build a real dungeon in his honor. I'm completely serious. Imagine a plot of overgrown wooded...
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    Bladed Gauntlet?

    If memory serves, the Bladed Gauntlet in 3.0E was from Sword and Fist -- and the original printing either had an oversight or a typo, in which the critical threat range was 17-20. The damage was ... 1d6 Slashing? Maybe? I have no idea. The important part was the crit threat range. It was fixed...
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    The math behind Carcassonne tiles

    I can confirm what others have reported here: the number for the simple edge combination is 24. Everyone did great in figuring that out, and this is completely sufficient for your purposes... However, you seem to be the kind of person who might be curious about the mathematics behind these...
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    Quickdraw/Shirukens

    "When using a bow, a character can draw ammunition as a free action;" "Although they are thrown weapons, shuriken are treated as ammunition for the purposes of drawing them," and [Quick Draw]. You can draw a weapon as a free action instead of as a move action. You can draw a hidden weapon (see...
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    Blocking scrying and teleport without magic

    Yeah. VirgilCaine's signature details this, and it's in the spell description; also, see VirgilCaine's post above in this thread for some cool ideas on how to get that working. In other news, this is still bothering me, and I really gotta know: has the FAQ/sage/Hypersmurf or anyone else...
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    Blocking scrying and teleport without magic

    I had this idea for a paranoid NPC in one of my games. He hung long paper charms from the ceiling all around his house, so that one could not walk anywhere without brushing by many strands of paper covered in (what the NPC believed to be) ancient protective runes. This was to prevent dimension...
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    Daggers are AWESOME!

    Smart, as always, Hypersmurf! Now that it's been pointed out to me, I'd agree that thrown shillelagh clubs lose their enchantment, as they are no longer "wielded by you". That interpretation seems consistent with how magically enlarged weapons lose their size increase when thrown (though the...
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    Daggers are AWESOME!

    For a cute melee/thrown weapon alternative to hammers and axes and daggers and stuff, consider the club -- if you have access to a lot of shillelagh spells. 2d6+1 base damage, ranged and melee. Edit: Hypersmurf pointed out that one interpretation of the shillelagh spell would preclude this...
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    What are the prefered lab animals for fantasy?

    This is the problem with just sketching out arguments, rather than writing them rigorously! :D It doesn't follow from (2). It's just a conditional: IF this is true, THEN this must also be true. The conditional in (3) is independent from that of (2). My reference back to (2) was just an attempt...
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    What are the prefered lab animals for fantasy?

    Aw, ethicists love to find new problems! Don't spoil my fun. :D These sorts of ethical questions will not be important to a majority of characters in a D&D world, but that does not mean we can't talk about them. Furthermore, I'd have to be convinced the considerations I posed do not exist -- at...
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    What are the prefered lab animals for fantasy?

    And how do good wizards and alchemists get around the ethics questions? (apologies to DMH :D) Seriously, in a world where some humanoids can communicate with animals (gnomes, Druids, etc) and spells exist to grant animals perfect sentience (awaken), vivisection takes on a whole lot of new...
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    Silly Silence spell trick? (Constraining its emanation to only your square)

    This is a very common question about silence. In short, the Will save and SR sections of the spell only apply for the "anchoring" of the spell -- if you try to anchor silence to a creature, that creature can fizzle your spell by passing a Will save or successfully using SR. If you anchor silence...
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