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  1. K

    coming to Seattle area

    Hi Patrick- I live in Redmond, just east of Seattle and I would be interested in playing in a limited duration game. I lived here since January but I haven't joined an existing games because I didn't feel I had enough time to commit to an ongoing game. I would be interested in playing a...
  2. K

    How could Kobolds defend their lair? Part 3 of game session posted.

    Hi- I think you can provide an interesting challenge to the party by using the kobolds strengths against the party. Remember they are being attacked on their home turf - and such places are usually chosen to favor the defender so... I would imagine that kobolds would be inhabiting caves that...
  3. K

    Spycraft or D20 Modern or maybe something else I don't know about yet

    Savage Worlds Hi For modern military I would use Savage Worlds. It does auto weapons and grenades really well. Most importantly it is streamlined enough that you can have farily large battles (30-40 combatants) that can be completed in 30-40 minutes. In addtion it has support for...
  4. K

    which system for G.I. Joe d20?

    Savage Worlds is similar to M&M in that it is classless, and does away with hit points. However the emphasis is on skills and feats that differentiate normal people where MnM is all about the powers that make you a superhero. Yes there are superpowers in Savage Worlds but they are less...
  5. K

    which system for G.I. Joe d20?

    Hi- For GI-Joe I would use Savage Worlds. Why ? Because I assume the players will be playing as Gi-Joes so the detail of the chosen system should be focused on skilled but normal men. Mutants and Masterminds (the other game I would consider for this setting) is focused on super powers. In...
  6. K

    What d20 product/supplement/add-on/article has best mana base magic system?

    Re Mutants and Masterminds magic- Its just normal powers with the flaw "requires hand movements, incantations" e.g. Fireball = energy blast with area extra Magic items are just powers with the item flaw
  7. K

    What d20 product/supplement/add-on/article has best mana base magic system?

    I'd say use BESM d20 or Mutants and Masterminds. Both use most of the DND rules you are familiar with but treat the mystical magical powers in a more general fashion so that non-vancian magic can be easily modeled.
  8. K

    Song of ICe & Fire RPG?

    Hi- I'm waiting for the GOO source book. Probably won't play it with Dnd. I think you could use tri-stat, mutants and masterminds, gurps or savage worlds and work up a good ad-hoc game today. Most of the characters are humans without special powers but big political connections. Should be...
  9. K

    Really, what good are daggers?

    Regarding the house rule.... Mutants and Masterminds - its like point buy Dnd but without the hit points. Cheers
  10. K

    Really, what good are daggers?

    Yea Manus...just where have you been ?
  11. K

    Really, what good are daggers?

    Good for tunnel work Hi- Dagger would be the preferred weapon for a tunnel fighter because of its small size and ability to be used for thrusting. Because its small it does not detract from the tunnel rat's ability to manuever through tight squeezes (strangely enough these rarely appear in...
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