Search results

  1. Sacrosanct

    New D&D Video Game Announced

    Coincidentally, I just got an email from Tactical Adventures that Solasta II will be upgraded to 2024 rules.
  2. Sacrosanct

    TSR Why would anyone want to play 1e?

    I don't necessarily think it was ironic. I think it did make sense. Remember, there weren't RPG mechanics before D&D so they didn't have decades of being used to AC being ascending. In fact, the idea of higher AC being better was counter intuitive. "Armor Class". And in a class-rated system...
  3. Sacrosanct

    TSR Why would anyone want to play 1e?

    It was for two reasons: 1. In order to keep a human-centric world, demi-humans had to be restricted and limited (also to make up for their racial abilities). 2. Every class and race was built around a very specific version of fantasy--European Tolkienism. Archetypes outside of that vision...
  4. Sacrosanct

    TSR Why would anyone want to play 1e?

    True story. There's a quote from Skip Williams from years ago: "Of course we thought about ascending AC, but we wanted players to be able to keep playing all their 1e stuff."
  5. Sacrosanct

    TSR Why would anyone want to play 1e?

    On a somewhat related note, wanna know something I always thought funny? And by funny I mean a bit odd, in a cognitive dissonance sort of way. 1e's rules were clearly pulled from early wargaming rules. Just going over these initiative rules and it's pretty obvious they make more sense when...
  6. Sacrosanct

    TSR Why would anyone want to play 1e?

    You know how small the font was in the DMG right? Well, there’s several pages dedicated to initiative alone. That should tell you something. I started in 1981. And not once did I ever meet a player who used those rules. Hence my original post 😉
  7. Sacrosanct

    TSR Why would anyone want to play 1e?

    It's so freaking slow. And not easy to grasp. Here are the steps in order: Determine if a side is surprised. Determine distance between sides (It's random. Surprise! you roll d6+4 in 10s of feet for dungeons and yards for outdoors for it...) If no one is surprised, then roll initiative. BUT...
  8. Sacrosanct

    D&D General The First Demise of TSR: Gygax's Folly

    I can believe it. Going back to late 80s me, and I only knew of a handful of non-D&D fantasy authors, and most of them were for books written in the 60s and 70s--hardly NYT best sellers in the 80s. Terry Brooks and David Eddings were one of the only ones still churning them out, and Robert...
  9. Sacrosanct

    TSR Why would anyone want to play 1e?

    The fixes for 1e are pretty simple, yeah. Just ignore the rule. No need to make up a new one with the exception of initiative. We immediately went to individual initiative, rolling d6 and adding speed factor. Resolve all attacks on your turn rather than splitting them up.
  10. Sacrosanct

    TSR Why would anyone want to play 1e?

    I don't know if it was easier to kitbash, but you pretty much had to. If you used all rules, you were constantly referring to tables and charts (weapon vs AC, speed factor, initiative, etc)
  11. Sacrosanct

    New D&D Video Game Announced

    Not literally every mechanic word for word and only word for word, but the same core mechanics. Someone familiar with 5e will recognize most of the mechanics of BG3, for example. Same races, classes, d20 system, initiative, spells, feats, ability scores, etc.
  12. Sacrosanct

    New D&D Video Game Announced

    It's not about better. It's about aligning a video game mechanics with the current edition to maximize familiarity.
  13. Sacrosanct

    D&D General The joys of playing a PC with low stats

    You could get an idea based on the scale and other things that are tied to the stat? Let's just say that I reject your premise that unless there's a defined mechanical affect, it doesn't matter.
  14. Sacrosanct

    D&D General The joys of playing a PC with low stats

    But the score does really matter. There are several times when you'd run into something, like a puzzle, and the PC wouldn't have the ability to solve it even if I personally could. Or being able to do money conversion or gemstone/item appraisal (things that come up fairly often). Just because it...
  15. Sacrosanct

    D&D General The joys of playing a PC with low stats

    That's a good point to put it into a different perspective. I'm thinking in 1e terms, where the ability isn't just a modifier though. There's context with each value based on the text. For example: Each ability table has something like that. Which seems pretty funny to me now lol. "You...
  16. 1749233778444.png

    1749233778444.png

  17. 1749233797056.png

    1749233797056.png

  18. Sacrosanct

    D&D General The joys of playing a PC with low stats

    A bit of a disclaimer first. I know lots of people don't want to play a PC with a lot stat. Or how they want to play a heroic PC and a low stat seems to take away from that. That's perfectly fine. I'm not judging folks who like that playstyle at all. Just commenting on my own experience and to...
  19. 1749222456661.png

    1749222456661.png

  20. Sacrosanct

    TSR Why would anyone want to play 1e?

    Which is funny, because every game of 1e and 2e I ever played, the DM always set the trap off on a failure. One of those things where no one really checked the rule I guess.
Top