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    Are magic weapons upgradeable?

    I have a character that plans on taking the Forge Magic Arms and Armor feat at his next level. He wants to know if he can create a magical weapon with a +1 enchantment, pay the 1000 gp in material costs, and then later upgrade the enchantment to a +2, paying only the difference between the +1...
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    Do you have a website for your campaign?

    Essential I run a group website through Yahoo! Groups, and I've found it to be indespensible. The website serves a number of purposes: 1. A central repository of all campaign-related issues and information (campaign background, house rules, copies of documents found by the players, etc.) 2. A...
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    PCs changing the campaign world

    I think the most important point people have made here is that it is your world. Slavish adherence to canon defeats the purpose of an interactive, fluid campaign setting, and tends to make players feel like they are nothing more than cogs in a machine, powerless to change anything. In order to...
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    Your FR Campaigns

    My 3rd level group is in Damara currently. I started the campaign in DR 1360, so a lot of the current canon stuff hasn't happened yet, in fact the Tuigan invasion is going on currently just a little to the south. I ran the Crucible of Freya set in the eastern part of Soravia; tied in nicely...
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    Scaling encounters with magic items

    Clarification I guess I'm looking to build an appropriate encounter based upon the treasure to be recovered. I know this is bass ackwards, but the player wants to quest for a specific item, in this case a suit of celestial armor. How do you determine the appropriate types and CR of creatures...
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    Scaling encounters with magic items

    One of the players in my current group wishes to go on an item quest, preferably looking to obtain light magic armor. I'd like to design encounters and guardians scaled to the power of the item being sought. I want to give him an idea of roughly what CR of creature he would face if he sought...
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    individual fun VS party needs

    Although I wouldn't mind having each of the four character "types" well represented in my campaign, I also give each player the free choice to play the class that they prefer. Shoehorning a player into a class that they don't enjoy or understand defeats the purpose of the game, which is to have...
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    Rate of Advancement and how often people play

    Our group has 7 players, and meets every two weeks for about a 5-6 hour game session. We've met 12 times since the beginning of the year, and the characters have advanced two levels in that time, and may level again in the next session or two. At first I was alarmed by how quickly the party...
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    Absent Players

    My campaign has seven adult players plus myself, ranging in age from 28 to 36. All are employed, and are either married, engaged, committed (in the romantic sense ;) , and have varying hobbies or activities in addition to our gaming. Being adults with lives, we recognize that coordinating...
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    Side adventures

    Le bumpe
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    Side adventures

    The rogue in my campaign has been pining to do some "extra-curricular" activities appropriate to his class, but is finding it difficult in the context of game-time. I don't want to take away time from the other six players while I role-play his side-adventures, but want to give him the...
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    Ghostwalker PrC from Sword & Fist

    One of my players wants to take this prestige class when he is able to do so. Since we've been discussing balanced and unbalanced prestige classes lately, does anyone have any opinion on this one? Has it been updated to 3.5 yet? Is it overpowered in your opinion? Well-balanced? Let's have...
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    Testing

    Just trying out my avatar.
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    Training in your campaign

    Point well taken, but with my group, they've made a point of telling me that they enjoy the game more when things make sense realistically, and things occur to their characters that have logical explainations, not just "poof, you can now turn a wight and cast Cure Moderate Wounds. It really...
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    Low-level adventures?

    Another vote for Crucible of Freya. I just completed it with my group, and although I had to customize it quite a bit to fit the campaign theme, it was a smashing success. WARNING: Do not let the group make a frontal assault on the keep. TPK will result. It's a tough encounter even using...
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    Training in your campaign

    I agree entirely. This group has been together for about 18 days (game time), and they've already leveled. At this pace, they'll be ready for the ELH in less than a year. I think I need to insert some down time between adventures in order to account for training without actually addressing...
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    Misunderstanding the Culture

    ARRGGHHH!!! Missed it by eight minutes! Okay, I got another one. What about when you're in a dungeon, and wonder why all of the torches are being held on the walls by British pastries?
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    Training in your campaign

    Most of my current group of stalwart adventurers has survived to reach second level. We'll be rolling HP and determining skills/feats/etc. at our next game this weekend. I'm trying to keep this as realistic as possible, and wanted to incorporate the idea of training into the campaign. So, I'd...
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    You can't go back. Or can you?

    It's all coming back to me now...the behir on the cover was a new monster at that time, right? How many (if any) of those beasties were converted to 3.X? I'm trying to find a pregen extensive dungeon/cavern complex complete with underworld ecology in case my campaign ends up heading in the...
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    You can't go back. Or can you?

    Thanks for this thread! I was considering dusting off my copy of Lost Caverns of Tsocanth, but I wasn't sure how well the 1st edition module would translate into 3.5. Sound like it's not going to be too hard... :)
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