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  1. SuperBeast

    Mottul Marches on Fina's Lands

    Rushing the portal "off" switch is a good plan, for sure. Just remember that if Brom is choosen for the task, that he might not make it to the switch. He does not have the mobility feat and although he can regen 3hp/round he only has 94 hps to start. He is still willing to go, but maybe the best...
  2. SuperBeast

    Mottul Marches on Fina's Lands

    I agree that we need to scout the MFF before we attack. I think that gaseous form has the same draw back as invisibilty, it is too short. Brom will do as he is told, however he is not the sharpest knife in the drawer and given how well our ruses worked last time ... I think we better find...
  3. SuperBeast

    Mottul Marches on Fina's Lands

    Your signature only shows up if you post a new message, not on a reply. (I think) Since gold is not an issue, Brom would like to make his war cleavers Holy, and silvered.
  4. SuperBeast

    Mottul Marches on Fina's Lands

    I don't know...after reading Marc's last post, I am liking the sneaky, go through Mottul and secure the portal ourselves. Does anybody else have an opinon as to which tatic we take?
  5. SuperBeast

    Mottul Marches on Fina's Lands

    Azz brings up an interesting point, attack the motul FF with our FF's. Altough this seems like a very risky propisition, what if we lose one of our FFs? In anycase, I am not sure what kind of magic it would take to conceal a FF, but if we can visibly bring in one FF to attack the mottul FF and...
  6. SuperBeast

    Mottul Marches on Fina's Lands

    I like the plan of going to Mottul and using thier portal to get to the FF! It has definate suprise factor. One more thing to consider on that plan, what if the portal on the FF is inactive? Can we tell if it is active before we start our covert operation? If we decide to do this, perhaps we...
  7. SuperBeast

    Castelleon

    Since this Trasutha person has some power over portals, perhaps she knows of a way to shut down or disable portals permanatly, for a long period of time or even one that is hard to fix? If this is true, maybe we can just try to disable the Mottul portal as a first step, and then, as you say...
  8. SuperBeast

    Castelleon

    Nice write up Chris. Sorry I missed it in person. It sounds like Marc has some good plans. Thusly, I concur with those plans. :) However, I am not too sure about taking the battle to Mottul right now. Do we really know enough about our enemy to go after them?
  9. SuperBeast

    After New Year's Court

    It seems that Draeca, Princep and Suchet do have a good argument for a special forces mission to secure a flying fortress. Kestrel's concerns for her master are set aside for now. If he is holed up and bloody, then there are surely bodies piled high by his hand! So, off to Attalene! Let us see...
  10. SuperBeast

    After New Year's Court

    After weighing the options, Kestrel will see if Ikon can contact her sword master with some kind of spell (meaning I will look at the spells in the PHB and suggest a couple). Any travel is likely to be too costly in time, and time is short right now. The lives of many innocents lay in the...
  11. SuperBeast

    After New Year's Court

    Kestrel is most inclined to make contact with her sword master first. She needs to know if he still lives and if so, what he thinks the best plan of action is. Is there anyway of doing that?
  12. SuperBeast

    Draft Mix

    Yes, I do like the mix as it is now. There are a couple human warriors that I like and the other humans Jim wants for a spell caster. There are great figs to use for foes, and wonderful ones to use as back-up pc's! Personally I don't plan on playing a spellcaster or a dragon but they will make...
  13. SuperBeast

    Draft Mix

    First off, I like the construct so don't change him, and let's keep him. Second, I think I am the only one who wants a human character. Right now the choices are OK, but let's not limit them anymore. Also, Marc, I am afraid that you are getting artist's disease. That is you need someone with a...
  14. SuperBeast

    Draft Strategies

    Oh, I see. So you have to trade your whole figure with someone else. I guess if you give up everything to make your main PC super tough, that might work... It seems to me that the draft is going to be pretty complex, with some subtile stratigies involved. I look forward to have a practice draft.
  15. SuperBeast

    Suit Cards

    The dragon cards look cool! Good job on all of them, Marc!
  16. SuperBeast

    Draft Strategies

    I agree with Marc, if I plan on a Human character, I am going for star cards and hero points. Any other race will give me enough stat mods to not worry about star cards. Amongst all this discussion, whatever happened to the idea of trading cards? If that is the case, then all will work out for...
  17. SuperBeast

    Bonus Cards

    So, are the bonus cards going to be randomly assigned to the figure cards, or are the bonus cards going to be assigned, by you, to the figure cards?
  18. SuperBeast

    Figures: Your least and most favorite Figures

    OK, here are the list of the figs I would most like to play, and least like to play Least ------ #1 ( erinyes ) #6 ( elf half-bald ) #9 ( Coure Eladrin ) #10 ( Pixie ) #15 ( 1/2 fiend ) Most ------ #2 ( bald human warrior ) #4 ( human van-helsing ) #13 ( 1/2 celestial male warrior ) #8 (...
  19. SuperBeast

    Figure Cards

    I don't mind the changes to the pixie, erinyes or the 1/2 dragon. However I don't think that the humans and elves should get a +1 ECL for planetouched. Thier bonuses are not really that great. If you want, you could just reduce everyone's ECL by 1 instead.
  20. SuperBeast

    Setting Notes

    Sounds fun! I will start making up maps in my free time. When I get some early images done I will post them here and you can let me know if that is what you have in mind.
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