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  1. Wyvern

    Why doesn't the help action have more limits and down sides?

    Where are you getting 45% from? The chance of success on a DC 10 skill check with a +0 modifier is 55%. In other words, a DC 10 task is one that a complete rookie with no training and no particular natural aptitude will get right on their first try more often than not. If it's something that...
  2. Wyvern

    Why doesn't the help action have more limits and down sides?

    What, so I'm supposed to buy and read every campaign book that WotC has published and try to guess at which DCs are the ones you take exception to? No thank you. If you want to start a new thread to critique a specific adventure, then you can reasonably expect people to familiarize themselves...
  3. Wyvern

    Why doesn't the help action have more limits and down sides?

    I haven't read the official hardback adventures myself, so I can't tell you whether I think the DCs assigned by the writers of those adventures are reasonable or not. However, I *can* offer a couple of thoughts on why DC 10 checks in a high-level adventure might not be entirely inappropriate...
  4. Wyvern

    Why doesn't the help action have more limits and down sides?

    Yesterday I was too busy trying to figure out how to disentangle myself from the sticky mess that I'd gotten myself into by trying to mediate between Ovinomancer and ClaytonCross, to give much thought to your reply. Now that I've had more time to mull it over, here's what I think. I see your...
  5. Wyvern

    Why doesn't the help action have more limits and down sides?

    Maybe you and the other people you play with are cautious types, but not everyone is like that. Like I said, I've seen games that *encourage* players to take on added risk and even invent complications themselves. I'm not talking about disastrous failures, just temporary setbacks. I think some...
  6. Wyvern

    Why doesn't the help action have more limits and down sides?

    You're operating on the assumption that he would *only* apply "setbacks" when multiple characters are attempting the same check. We won't know for sure unless he decides to weigh in on the topic, but it's entirely possible that "setback" is simply how he describes the consequences of failure...
  7. Wyvern

    Why doesn't the help action have more limits and down sides?

    I get that. I really do. What I don't get is why you were unwilling to simply take the time to explain more clearly what you *did* mean. (ETA: Yes, it's frustrating when you're trying to explain something and the other guy persistently misses the point. But it's pretty uncharitable to assume...
  8. Wyvern

    Why doesn't the help action have more limits and down sides?

    You don't have a "duty" to do anything here. You have the right and the freedom to be as rude and unhelpful as you like. Just as I have the right and the freedom to point out when I think that someone is being rude and unhelpful. Repeating something over and over is not the same as "making it...
  9. Wyvern

    Why doesn't the help action have more limits and down sides?

    Your example makes a number of assumptions: 1) Every party includes a bard. 2) Every party includes a cleric or druid. 3) Both the bard and the cleric/druid are present and able to assist in every Really Important skill check made by any party member. 4) Every member of the party is a...
  10. Wyvern

    Why doesn't the help action have more limits and down sides?

    It seemed to me that he was saying that the DCs recommended in the book are too difficult. I don't agree with him on that. I think they're exactly as difficult as they should be. Wyvern
  11. Wyvern

    Why doesn't the help action have more limits and down sides?

    I never said you were wrong about what you meant. I *did* point out how your suggestion might have been misconstrued as constituting a "group check". Otherwise, I was only trying to do what you were unwilling to do -- explain to Clayton, politely and patiently, what it was that he misunderstood...
  12. Wyvern

    Why doesn't the help action have more limits and down sides?

    I haven't seen these other threads you're referencing, so I don't know why it is you think that giving specific examples of what you mean is dangerous. To my mind, defining your terms is never detrimental to clear communication, and the problem here is that the definition of "Easy" is...
  13. Wyvern

    Why doesn't the help action have more limits and down sides?

    YOU may not be arguing for it, but Ovinomancer was. Those were the examples he used, and that was what Veteran Sergeant was objecting to. Maybe you're willing to assume that he didn't really mean to suggest that he thinks players should be expected to roll the dice when changing a diaper, but...
  14. Wyvern

    Why doesn't the help action have more limits and down sides?

    That sounds a lot like a group check to me. It may not be the same as how the PHB defines a group check, but it's still a group, making a check. Now, I can see how Clayton may have read something into your suggestion that wasn't there, but if that's the case it would behoove you to clear up the...
  15. Wyvern

    Trader background

    That's an option I considered.
  16. Wyvern

    Trader background

    Appraisal is definitely a useful skill for a merchant to have, but I don't think it's the sort of thing that ought to require specific tools. Unless it's something specialized like a jeweler's loupe, but that's more the territory of the Guild Artisan. Thanks for your input, though. Ooh, I...
  17. Wyvern

    Trader background

    The Guild Artisan background has variant rules for a Guild Merchant -- but it occurred to me that there's no background for independent traders. I'd like to make one, but I could use some help. For skills, Persuasion is an obvious choice for any type of merchant. Insight can also be useful when...
  18. Wyvern

    Starfinder [Starfinder] Ship status tracker for starship combat?

    I recently joined a Starfinder game. The group has been in two starship combats so far, and have gotten bogged down both times. It occurred to me that it might help to have a visual aid of some sort to keep track of ship status -- I'm picturing something like the diagram on the ship record...
  19. Wyvern

    Why doesn't the help action have more limits and down sides?

    5ekyu, I can see why players would be sensitive if they felt they were being ridiculed; I'm just not entirely convinced that jokes at the expense of the tough guy are more mean-spirited than jokes at the expense of the weakling. (To me, one of the funniest moments in Willow is when Madmartigan...
  20. Wyvern

    Why doesn't the help action have more limits and down sides?

    No, I just checked and it's already enabled. So I really don't know what the problem is. :confused: (I'd also like to know how to fix the map that shows up under "My Location" in the sidebar of my profile page, which is 15 years out-of-date. When I click on "My Location", it just takes me to a...
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