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    D&D 5E Feral Instinct; Prescient Barbarians Problem

    Thanks for all the replies, cleared things up a lot! So as the rules are quite clear on what happens once combat starts and initiative is rolled, the decision to whether involve the barbarian in the combat or not is the DM's call, dictated by common sense: Feral Sense only kicks in if there is...
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    D&D 5E Feral Instinct; Prescient Barbarians Problem

    Ah, pardon my poor wording. Yes, it is determined individually, then initiative is rolled: some might act in the surprise round, others who failed their insight checks may not, the barbarian doesn't need a check at all. That is entirely clear, but it doesn't really have a bear on the question...
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    D&D 5E Feral Instinct; Prescient Barbarians Problem

    Well yes, the rules are pretty clear on what happens once surprise is declared.When the barbarian is the only party involved things are easily taken care of. But ambiguity arises once there are other party members or NPC's involved as the surprise condition is a shared state on the first round...
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    D&D 5E Feral Instinct; Prescient Barbarians Problem

    During our last session a strange phenomena crept up: the party was investigating a cavern complex and most of the party was checking out one side of a T-intersection, poking around in the webs of well-concealed spiders while the barbarian was 20 feet away searching the other corridor. The PC's...
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    Whats this ninja movie called?

    Christ, I must have been lookin' for that for almost a year... IMDB sucks. Thx.
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    Whats this ninja movie called?

    Greetingz! I have been lookin for a movie involving those cool ninja's for ages now, until recently a friend suggested to use the forums' combined brainpower. So does anyone know the title of this film, probably from the end of the eighties: It starts out by a japanese guy in cave, sliding away...
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    Help! My players are spooning apart my campaign!

    My campaign is being devastated by my very own players! Why? Simply because I was stupid enough to let them stumble upon the long-lost adamantine warhammer of a dwarven hero. They used it to great effect against the various animated objects encountered but upon finishing the adventure they...
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    Amsterdam, looking for players

    Our group is looking for players for a 3rd edition campaign in the Amsterdam region. Game is during thursday, in dutch. Interested or need more info? Mail me: csaba_dm@hotmail.com.
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    For the Dutch Gamers - Saturday, Sept 3rd

    Ah, just what I need, a new stock of potential players I can slaughter. Er, I mean their PC's. Anyway, I will be there.
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    Tips on running a long-running campaign

    You can find a lot of good tips here: http://www.roleplayingtips.com/readissue.php?number=250 and this is the second part: http://www.roleplayingtips.com/readissue.php?number=251 Helped me a lot setting up my new campaign.
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    Amsterdam, looking for players

    Need one more...
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    Amsterdam, looking for players

    Found some, but still looking for more...
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    Amsterdam, looking for players

    I am looking for players in/near Amsterdam for a starting 3rd edition campaign with a 1st edition feel. Interested? You can mail me at csaba_dm@hotmail.com.
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    Mind Blank and Telepathic Bond = The Uninformed Barbarian?

    Tongues is not a mind-affecting spell. It doesn't really makes contact with the subjects mind, and you aren't reading his thoughts, it simply translates whatever has been said. So while he is protected by a Mind Blank you could still understand what the person is saying, but a Detect Thoughts...
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    Mind Blank and Telepathic Bond = The Uninformed Barbarian?

    In my opinion, Mind Blank is the mental version of the Antimagic Field. While it protects you from any form of mental contact, even from a Wish spell, it cannot see the difference between beneficent and harmful spells. It simply blocks all mental 'intrusions' like some firewall. Also note that...
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    Concentration and casting...

    I don't want to hyjack the thread, but this came up during last session: the mage was threatened by an enemy fighter so he decided to move 30' and cast a spell. I believe he would take an AoO for this, but does this have a chance to ruin his spell? After all, he wasn't casting yet when he was hit...
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    Mordenkainen's Fantastic Adventure - your experiences?

    Never played the original, but I am currently running my group through the 3rd edition remake from Dungeon. It rocks. Really brings back that 1st edition deathtrap-dungeon-feeling. It is incredibly lethal, even for my munched-out 15th level party, but the rewards are awesome. There are what, 5-6...
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    Darkness+Devil's Sight is killing my campaign

    I go with Thanee on this, the Warlock seems seriously underpowered on higher levels. You do have a steady damage output, but you can't compare it to, say, the wizards maximized firebrands (better yet, take a level of Archmage and make them sonic). The mage will run out of his powerfull spells in...
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    Darkness+Devil's Sight is killing my campaign

    Ah, thanks, I didn't knew Darkness was changed in 3.5, it explains a lot. Once I had a cleric PC who took a solo mission. He used Darkness and Blindsight, slaughtered the whole dungeon without even resting. It was ment for a group of 12th level PC's, he was 11th. Since then I am icky for combos...
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    Darkness+Devil's Sight is killing my campaign

    The Warlock's invocation Devil's sight allows him to see through all natural and magical darkness. He can take it at 1st level, and use it continuosly. Combine this with a Darkness spell (or better yet, Darkness invocation for unlimited use), some levels in fighter and you have a nice Sphere of...
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