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  1. stuart

    another rpg industry doomsday article (merged: all 3 "Mishler Rant" threads)

    An interesting historical quote on minis + early D&D... From a column by Gary Gygax in The Dragon #15 (June 1978): For about two years D&D was played without benefit of any visual aids by the majority of enthusiasts. They held literally that it was a paper and pencil game, and if some...
  2. stuart

    J. Tweet's comments on Swords & Wizardry

    That's interesting. I'm certainly not an expert on OD&D... :) In Basic D&D (Moldvay or Mentzer) you still get those xp bonuses... but you ALSO get bonuses for the high stats. I think it makes more sense in the original rules then like you're describing. There's no reason to give someone a...
  3. stuart

    J. Tweet's comments on Swords & Wizardry

    People who started from a wargaming background or were introduced to the game by those players probably used minis more often. People who started in the 80s from a Choose Your Own Adventure / Lord of the Rings background with the Basic D&D rules probably didn't use minis as often. I say this...
  4. stuart

    J. Tweet's comments on Swords & Wizardry

    I've always thought this was a very poor game rule. The player is already being rewarded by having the higher attribute. If anything if you can get your character to survive an adventure with LOW attributes you should be getting the bonus.
  5. stuart

    Board Game Geek's RPG Beta

    I've been adding a bunch of old Marvel Superheroes and Palladium: Robotech modules + supplements to BGG's list. The Acaeum is great, and will likely remain more detailed that BGG... but BGG has other features that compliment that site as well. It's nice seeing the "weight" and rating that...
  6. stuart

    J. Tweet's comments on Swords & Wizardry

    I recently ran a B/X D&D game and I added "at will" Zap, Glow, Spark and similar minor magic spells. Zap was much like you describe it. :)
  7. stuart

    J. Tweet's comments on Swords & Wizardry

    Disarm traps at 15% was such bad odds you'd be crazy to try using it. :) Moving about quietly, climbing stuff and shooting at monsters with a bow were much better ways for a Thief to make it to 2nd level. I think there's A LOT worth changing and house-ruling in older editions, and a lot of...
  8. stuart

    J. Tweet's comments on Swords & Wizardry

    I agree that 5% XP bonuses, heck ANY XP bonuses based on stats is clunky. High attack roll to hit a Low armor class is a personal taste thing, although I don't think it's wonderful it's not THAT horrible either. :) Negative armour class numbers is pretty bad. Most people have a hard time...
  9. stuart

    J. Tweet's comments on Swords & Wizardry

    Mearls isn't ignorant of older editions. Pretty sure that applies to the rest of the 4e team. :) A lot of people (like me) started in the early 80s with Moldvay/Mentzer Basic and then moved onto AD&D. I don't think it'd be uncommon for people to have played every version of D&D *except* OD&D...
  10. stuart

    another rpg industry doomsday article (merged: all 3 "Mishler Rant" threads)

    GURPS is still around and doing well isn't it? (I've never played it myself, but I see a lot of people talking about it online)
  11. stuart

    J. Tweet's comments on Swords & Wizardry

    I would have thought anyone designing a new edition of D&D would be VERY familiar with all the previous editions. I remember seeing Mike Mearls post about how the 4e team sat down and played OD&D.
  12. stuart

    J. Tweet's comments on Swords & Wizardry

    An interesting post from Jonathan Tweet (designer for D&D 3e) on his recent experiences playing Swords & Wizardry -- which is a clone of Original D&D with tidied up rules. Miniatures are fun, but I found the idea that *not* using them was "a bald refusal to be realistic and or attempt...
  13. stuart

    another rpg industry doomsday article (merged: all 3 "Mishler Rant" threads)

    If it's anything like the University I'm at the school doesn't get a kickback on the books. I get to select the course textbook for my classes and the department secretary lets the bookstore know what they should order for the students to buy. The students don't *need* to buy the textbooks there...
  14. stuart

    Pathfinder 1E What kind of paper does Pathfinder use?

    That's very cool! A good choice for such a big book. I thought the promo video was a great idea.
  15. stuart

    another rpg industry doomsday article (merged: all 3 "Mishler Rant" threads)

    I didn't realize this until just now, but James is "former Editor of Comics & Games Retailer and GamingReport.com, and a former Associate Editor of Scrye and Comics Buyer's Guide. " (from his website) Not sure what to make of his article / opinion, but I'm considering it more than I would the...
  16. stuart

    Gaming Generation Gap

    D&D 3e and 4e undoubtedly have lots of anime influences... because there's lots of action/adventure anime movies and TV shows from the past 15 years or so. If they had been around to the same extent in the 70s in North America I guarantee they'd have been part of 1st edition. The old Kung Fu...
  17. stuart

    another rpg industry doomsday article (merged: all 3 "Mishler Rant" threads)

    Interesting article! It's worth contrasting with this piece from CNN Money: Board games are back - Jul. 10, 2009 It was the worst of times... it was the best of times. :)
  18. stuart

    Board Game Geek's RPG Beta

    Thanks. I registered AGES ago (Apr 2005) but just read threads and never bothered posting.
  19. stuart

    Gaming Generation Gap

    Absolutely. Monster/Sci-Fi/Fantasy films have had as much influence on D&D and RPGs as literature. The Cleric was originally introduced to D&D as a Peter Cushing style Van Helsing from the old Hammer Horror films for one of the players to deal with a certain Vampire Count that was in the game... :)
  20. stuart

    Presenting the nominees for the 2009 ENnie Awards

    We've been chatting about that on Twitter, and what could be done to make sure there are more entries for next year.
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