Search results

  1. B

    Haggling. . .

    Why not just use a system similar to influencing NPC attitudes? Replace the words "Hostile, Unfriendly, Indifferent, Friendly, Helpful" with "Bargain, Reasonable, Moderate, Pricey, Outrageous" If the PC wants a chance to haggle, the merchant must first be warmed to the idea with a diplomacy...
  2. B

    Adjudicating Immediate actions

    The problem with immediate actions is that for years they didn't exist, suddenly they do, and yet they are free. But instead of simply being free during an opponent's turn, why not rule that immediate actions trigger some kind of check? That could happen two ways: If the immediate action...
Top