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    D&D 5E (2024) How do you rule using a Hand Crossbow with a nick weapon

    Verisimilitude and the Art of the Crossbow Expert! :) I was never a fan of the Crossbow Expert feat as it didn't make sense that you could load and shoot a heavy crossbow twice (or eight times if you were an Action Surging 20th level Fighter) in six seconds. Whenever I voiced this complaint...
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    D&D 5E (2024) Simplifying Dual Wielding in 5e-2024

    Stumbled across this thread and it inspired me. Below is the house rule that I came up with for my game. I think it makes things much clearer and allows you to wield two non-light (one-handed) weapons, but it also gives you a reason to use two Nick weapons. So possible combinations are two...
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    D&D General Interacting with Objects

    I'm not interested in a pedantic argument. I do appreciate your perspective and interpretation. Honestly, I don't want to be overly strict with the rules, but I like to understand what the rules actually are before I break or houserule them. If nothing else I will use this post as a reference...
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    D&D General Interacting with Objects

    No, I didn't think you get one free interaction for you move AND your action. I understand that you only get one per turn. So if you move you can open a door as your free object interaction. And that's it. You have used your free interaction... But then you take the Attack action. The Attack...
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    D&D General Interacting with Objects

    I was hoping someone might have already looked into this and be able to help me out, but I have done more digging and, honestly, I'm not super happy with what I found so far. Drawing Two Weapons I can only find equipping and unequipping weapons under the Attack action. What if you want to close...
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    D&D General Interacting with Objects

    I haven't seen a good thread on exactly how the Interacting with Objects rules apply to different situations. If there is already one and I missed it, I apologize. Here is the main rules section on Interacting with Objects...
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    D&D 5E (2024) Advice with building a 2024 Paladin?

    Oh, for feats I suggest Heavy Armor Master (Str or Con), Shield Master (Str), Sentinel (Str), or Resilent: Con (Con). Polearm Master is good if you picture your Paladin fighting with a spear and shield, but I don't think it is so good that you should sacrifice the image of your Paladin for it...
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    D&D 5E (2024) Advice with building a 2024 Paladin?

    You could go Vengeance, it is a good subclass. In fact I have been almost a dozen games and every single Paladin I have seen has been Vengeance. Now I can't stand them. PLEASE DO SOMETHING DIFFERENT! :p Another thing to consider about the Vengeance Paladin is if you play with the popular...
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    New D&D Unearthed Arcana Reveals Two New Subclasses for Monk and Sorcerer, Plus Revamps For Seven More

    Regarding the Enchanter, I would like to point out that there are a grand total of FIVE spells that work with the 10th level Split Enchantment ability in the Core Rules. And really it is just THREE. Charm Person Charm Monster Hold Person Hold Monster Tasha's Hideous Laughter That's it. This is...
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    D&D 5E (2024) Modest Ranger Fix

    As Horwath pointed out, Paladins get a +1d8 radiant damage bonus to all attacks for free at 11th level. Even with my improvements, at 11th level a ranger will have +1d6 force damage that requires concentration, requires a Bonus Action to apply it, and lasts 8 hours, but he can cast it again. At...
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    D&D 5E (2024) Modest Ranger Fix

    At 9th level it lasts for 8 hours, at 17th it lasts for 24 hours. So you wake up and cast Hunter's Mark on one of your friends. When combat starts you can take the Attack Action and place it on someone, no action required. If you drop it to cast a different Concentration spell you will have to...
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    D&D 5E (2024) Modest Ranger Fix

    Thank you for all the replies. I have thought it over and have increased the power even more. I realize it is still very modest (hence the title of this thread) and may not be enough for some people, but here it is: Level 1: Favored Enemy You always have the Hunter’s Mark spell prepared. You...
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    D&D 5E (2024) Modest Ranger Fix

    I think that would make the Ranger overpowered. Honestly the Ranger keeps up very well up until 11th level. So I wouldn't want to give them a boost before that. I primarily hear that the two thinks that cause a problem with Ranger having Hunter's Mark as a feature is that the concentration and...
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    D&D 5E (2024) Modest Ranger Fix

    Hi everyone. I wanted to get some feedback on my house rules for the 2024 Ranger. I think it is much improved from the 2014 version, but it could still use a little more. I didn't want to completely re-write the class, so here are my modest improvements. Thoughts? Level 13: Relentless Hunter...
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    D&D 5E (2014) 2024 D&D is 2014 D&D with 4E sprinkled on top

    Thank you for the thoughful response. Up to here I was just going to give a thumbs up to your post and leave it there, but I feel I should address your points below. I didn't say this at all. No where did I suggest you are an awful person or that your arguments aren't worth listening to. I did...
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    D&D 5E (2014) 2024 D&D is 2014 D&D with 4E sprinkled on top

    Ah, there it is. For all the criticism that people get for not liking 4e, and being accused of dumping on anything 4e related, here you are dumping on 5e and trying to tear it down because you don't like it. Maybe because it supplanted 4e, which is a game you, apparently, liked a lot? Are you...
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    D&D 5E (2014) 2024 D&D is 2014 D&D with 4E sprinkled on top

    I think you meant Action Surge granting extra attacks, but I don't know where you are getting casters having 10 attacks from. Maybe because they have AoE attacks? Whatever it is, I doubt it would match what a melee Barbarian, Fighter, Paladin, etc., can do in terms of Single Target damage, which...
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    D&D 5E (2014) 2024 D&D is 2014 D&D with 4E sprinkled on top

    Barbarians don't get so angry they can fly. Wild Heart Barbarians can fly when they Rage, but they are descrived like this: "These Barbarians learn magical means to communicate with animals, and their Rage heightens their connection to animals as it fills them with supernatural might." So right...
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    D&D 5E (2014) 2024 D&D is 2014 D&D with 4E sprinkled on top

    It is better because relentless warriors are terrifying in a different way. Having different classes terrifying in the same way makes the game less interesting in my opinion.
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    D&D 5E (2014) 2024 D&D is 2014 D&D with 4E sprinkled on top

    You don't. They want to play two different games. At that point you bring them together and see if one of them wants to change thier character or if they want to play a different game. I have yet to find anyone so inflexible that that has not worked out.
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