Search results

  1. A

    Spellcraft and Concentration Items

    Good day to all, I'm working on some variant caster rules for my campaign that use the spellcraft and concentration skills. (These will eventually be posted in the House Rules forum) Here's my question: Has someone cataloged existing magic items that provide bonuses to these skills? Obviously...
  2. A

    Town Generation Demographics

    facts for Role Playing David Dunham has posted a collection (last updated in 2002) of useful, cited facts regarding pre-modern agriculture, settlement and warfare: http://www.pensee.com/dunham/facts/ This information captures the feel I want in my games and has proven useful. Thanks, David!
  3. A

    Help with Crusader/Bard or Warblade/Bard

    Good day to all! I'm trying to stat out a new NPC for my campaign. His purpose is to be somewhat competitive with the PCs - not a minion or an ally, but worthy of respect. The NPC has an odd background ... a human (born on the Material Plane) but reared in Mephistopheles' realm. He has a...
  4. A

    Anybody using Benign Transposition?

    Coupled with the PH2 conjurer alternate class ability, I recently had a character in my game do this: Situation ... paladin fell into a 10' pit with a zombie at the bottom. Conjurer moves to pit (move action), Benign Transposes the paladin out and him in (standard action) then ports himself up...
  5. A

    PH2: Immediate Magic

    The PH2 immediate magic alternate class feature for (specialist) wizards cites the character's "Wizard Level" being used in DC calculations as well as some comparisons. Since it doesn't say "Wizard Caster Level", it pretty much gimps most of the abilities if an early prestige class is chosen...
  6. A

    Paladin/Monk

    I want to agree that Holy Symbols are prohibited by VoP. However, the Apostle of Peace PrC in BoED requires VoP and has a custom divine spell list that includes spells requiring a DF. To me, this suggests a) bad editing / integration of multiple game designers b) simple oversight (I...
  7. A

    Bearded Devil - Persistent Wound

    I just ran two playtests of a group of 3 (then 4) Level 5s against a Bearded Devil using the "accumulated bleeding" ruling. Three, as expected, was underpowered. But the group I DM has a low-level enchanter who is probably not going to be very combat effective. Results: 3 person group: Cleric...
  8. A

    Bearded Devil - Persistent Wound

    From the SRD: The damage a bearded devil deals with its glaive causes a persistent wound. An injured creature loses 2 additional hit points each round. My Questions: How do other DMs rule this? Two points come to mind ... 1) It sounds like an injured creature might lose only 2hp per round no...
  9. A

    Increasing size

    Races of Faerun (3.0) has the Jotunbrud feat, which is essentially 'powerful build'. Again, it won't make you Large. The feat is also explicitly referenced for player creation in 3.5's PGtF so I take it to be legitimate in 3.5 too.
  10. A

    Searching for Selune PRC

    Waterdeep: City of Splendors (a recent 3.5 hardcover) has a "Knight of the Blue Moon" prestige class for followers of Selune or Mystra. The book isn't in front of me at the moment, but IIRC the entry requirements are: Feats: Create Magic Arms & Armor, Lunar Magic (detailed elsewhere in the...
  11. A

    Side effects of Demonic Traits in the Abyss

    Hi all, Apologies in advance for (temporarily) preempting the Bo9S discussion with a few Abyssal inquiries .... It is my understanding that: 1. Outsiders (and I'm thinking of the Demons of the Abyss) have the extraplanar subtype when visiting the Material type, but lose the subtype when...
  12. A

    Offensive Bards

    Entice Gift can be devastating against humaniods. It is also a great RP opportunity. When Kalen - a despised member of our party (and half elf diplomacy/perform monkey) - first used this spell, he RP'd it as doing his usual 'gab with the mobs' The party was floored with the orc prince handed...
  13. A

    Book of 9 Swords Question

    martial study and initiator level First off, Dragon 354 has a Sage Advice which targets Bo9S. It contradicts (thankfully) some earlier CustServ answers and is worth viewing. Martial Study grants a maneuver. You must satisfy the maneuver's prerequisites. Some of the more powerful maneuvers...
  14. A

    Wizard questions

    Hails to all, This is my understanding of RAW in 3.5. I respectfully request correction and advice. 1. Specialist wizards, when gaining a level of wizard (and learning two* new spells) are not required to pick spells of their chosen school. Of course, it makes sense to pick at least one when...
  15. A

    Bo9S: Martial Study feat Q

    Hiyas all, This is my interpretation, please correct my errors: Martial Study (p31) A non-martial adept takes this feat. The character must qualify for the prerequisites of the selected maneuver. The character lacks any martial adept levels, so Initiator Level = 1/2 Character Level...
  16. A

    FR Human Illusionist build advice

    Hiyas all, I have a player who is interested in starting a human illusionist in an existing FR campaign. She'll be starting at level 1 - the rest of the party isn't that far ahead. We're currently in Waterdeep and will be journeying toward Silverymoon and Citadel Adbar pretty soon. The...
  17. A

    Cargo shipping costs

    "The North" a second edition release, had some details. It is available as a free PDF from wizards: The North Refer to "Table 3: Merchant Pricing" on Page 3 of the PDF Happy Gaming! Aelf
  18. A

    Archers: no attack of opportunity when you full attack?

    I also agree that multiple ranged attacks in an area you threaten = multiple AoOs (assuming Combat Reflexes, of course) Consider an opponent who full attacks and makes two disarm attempts (without Improved Disarm) They would certainly provoke 2 AoOs ...
  19. A

    Silence and Dismissingspells

    from SRD: (D) Dismissible You must ... speak words of dismissal ... If the spell has no verbal component, you can dismiss the effect with a gesture. Silence ... Components: V, S the situation: The party cleric or bard casts Silence; targeting an enemy caster. The enemy either fails the saving...
  20. A

    Incorporeality: a few questions

    These questions are based on a recent shadow encounter. Since a creature can't move through an opponent's square and can't end movement in an occupied square (I have yet to find an exception for incorporeals) it seems a party could align itself in a 5' corridor where only the characters at the...
Top