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  1. billd91

    Who is at Gameholecon?!

    I picked up my stuff at will call earlier but I'll be at the con bright and early tomorrow morning!
  2. billd91

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Except most of the house rules make the game worse, not better. Monopoly is actually better without most common house rules than with them.
  3. billd91

    Pineapple Express: Someone Is Wrong on the Internet?

    Read the DMG? Me?!? Pshaw!
  4. billd91

    D&D 5E (2014) Thoughts on bonus action potions?

    Maybe you should look up potions in the DMG. There, it says: That's just as specific as the 1/2 pound weight of the potion of healing in the equipment list. Moreover, what's the smallest weight of anything in the adventuring equipment list? Yeah, it's 1/2 lb. So they basically don't want to...
  5. billd91

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    You mean, like, through role playing quirky adventurers? I mean they could husband all of their resources for combat situations, but that wouldn't be the kind of RPG they want to play - or that we'd want to watch, frankly.
  6. billd91

    Judge decides case based on AI-hallucinated case law

    Yeah, it happens - and would it really be surprising that someone who is prominent or at least advanced in a field they're teaching might have also written about it? And if their work is current and reasonable quality scholarship on the topic, why not include it on the syllabus and delve into it...
  7. billd91

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Given that some of the encounter tables in the 1e DMG included encounters with druids, wizards, assassins, fighters, adventuring parties, etc, and no stats for such characters were present in the Monster Manual, how do you think those NPCs were generated?
  8. billd91

    IN REMEMBRANCE--2025

    Word from Alex Kammer at Gamehole Con is that Rob Wieland has passed. Expect more news on this site given his contributions.
  9. billd91

    Pineapple Express: Someone Is Wrong on the Internet?

    I agree. A friend of mine worked for a young company that did the same thing - combined sick/vacation days and with the number too low (though it was more than 5, it wasn't by much). It's the kind of stupid decision that only young men regularly make when starting up a company or setting...
  10. billd91

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I'm not sure that one-off products, and that's what most of these are - even if a variety of one-offs, would constitute fracturing the audience as much as the 2e paradigm of having multiple settings with on-going support devoted to them. A one-off product may or may not appeal to individual...
  11. billd91

    NUREMBERG Official Trailer (2025)

    The fact that a film about trying Nazis for war crimes has become a political land mine is a real indictment of certain things happening in the world.
  12. billd91

    Worlds of Design: There's a War On!

    Back in our 1e days, our DM set the campaign world on a global war course with an expansionist, demon-worshipping empire and its allies. We players had multiple PCs in that setting from a variety of loose adventurer groups in which we brought the PCs we wanted to play that adventure - your basic...
  13. billd91

    D&D 5E (2014) Thoughts on bonus action potions?

    I switched to potions as a bonus action in the midst of the 5e.2014 campaign I was running in order to get players to use their consumables more often - and not just healing potions. It helped, so I consider it a worthwhile rule change.
  14. billd91

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I think you've got some definite good points here. It's hard to keep the Boss Monster from going down like a chump if the PCs have the power to direct their ire at it other than by scenario design - you keep him where nobody can get to him until he's the last encounter. But that just creates...
  15. billd91

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    If we're living in the recoil from the 4e period, and D&D's the most successful it has ever been, then I think it may indicate that this recoil period is a better place for it to be. Specifically, if 4e's solution to encounter balancing alienated a part of the audience, it seems likely that part...
  16. billd91

    Geek Confessional Thread 2024 [NOW 2025!]

    Oh, I love Verhoeven’s take on corporate corruption. It’s so over the top blatant with the way they say the quiet part out loud. A junior exec gets bloodily gunned down and the Old Man says “Dick, I’m very disappointed in you.” Dick rants on about military contracts, replacement parts, for his...
  17. billd91

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Is that really so different for a PBtA game? I know PBtA games usually exhort a GM to follow certain principles, but more traditional games have always talked about fair referees as well. Other than emphasis, what's the real difference? That there's a track record of GMs who have taken player...
  18. billd91

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Yeah, dude, whatever you need to tell yourself to feel right...
  19. billd91

    What Do You Think Of As "Modern TTRPG Mechanics"?

    For anything but a full-on railroad in which the GM decides what the players will do and how the dice will roll, then the GM is pretty much also playing to find out something. That's the ambiguity of the "play to find out" slogan. A GM may have sketched out events that will happen in the future...
  20. billd91

    AD&D 2E Edition Experience - Did/Do you Play AD&D 2E? How Was/Is It?

    Hey, at least 3e had a rationale and keyword methodology behind what worked together and what didn't. 2e had quirks you could only know by looking up the magic item like how rings of protection didn't help your AC if you wore magic armor and cloaks of protection didn't help your AC if you wore...
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