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    Are Published Adventures Too Long?

    Greetings... I realize that this will sound self-serving, since I help administer the Living Forgotten Realms campaign ... but if you're looking for D&D (or non-D&D) adventures that are specifically designed to be playable from start to finish in 4-5 hour time slots, then you should definitely...
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    Expedition to the Ruins of Greyhawk - got it!

    Greetings... Well, I don't want this to derail the thread, but... since you brought it up... In my opinion, Expedition to Undermountain fails in nearly every way that Expedition to the Ruins of Greyhawk succeeds. Considering the four names that are on the cover, it is obviously not a...
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    Expedition to the Ruins of Greyhawk - got it!

    Greetings... I own every D&D product that Wizards of the Coast has produced since the advent of 3rd Edition and in my opinion "Expedition to the Ruins of Greyhawk" is the single best "official" adventure that has been released for the 3.0 / 3.5 line. "Red Hand of Doom" was my favorite up until...
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    Is Origins going downhill?

    Greetings... As the Senior GM for "The Gathering" I have an interesting and probably unique perspective on Origins from 2006 to 2007. I have been attending Origins for some years now, but in 2006, Wizards of the Coast and the RPGA did not attend Origins, so Paradigm Concepts worked with GAMA...
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    Tell me about Arcanis

    What didn't you like about "Pebble Upon Still Water" and "Fractured Souls"? (Please mark any spoiler comments with the appropriate tag so as not to ruin the mods for other LA players.) I thought those were both good modules. Granted, I'm biased, seeing as how I edited them, but any constructive...
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