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  1. K

    To pregen playtesters of the paladin, did you ever run out of surges?

    In my group's playtest the paladin ran out of surges first, at which point the party decided to make camp. It was the first time I had ever seen a D&D party stop for the day because a meleer was tired. We didn't have a fighter, though, so that might have made a difference.
  2. K

    Monsters that mark: A pain for DMs

    What about going the other direction, putting the tokens on the monsters that mark the characters? Each character could have a different colored token, and if they see a monster with their token they know they need to attack it. Or the DM could say: "Bob, that gnoll next to you swings his...
  3. K

    Shifty v/ CC: Who Wins?

    How about both of them win? The fighter gets a free standard attack (not worded as an opportunity attack) and the Kobold gets to keep his move action for funner stuff, like moving towards the party's wizard. Edit: The fighter ability doesn't say anything about shifting as a move action, so why...
  4. K

    Tell me about Ninjas.

    The problem with ninja invisibility is that it is vague enough to allow people to nerf it with little effort. Invisible is a state. This state is commonly granted by the spells Invisibility and Greater Invisibility. The state does not say when it ends, the spells that grant it do. Because ghost...
  5. K

    Bard Power Build

    When I think of bards I think of music. If that is what you want to focus on, how does this sound? Song of the Heart (Eberron Campaign Setting) Masterwork Drum or Mandolin (Complete Adventurer) Words of Creation (Book of Exalted Deeds) Your Inspire competence will either give: +10 damage, +8...
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