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The Abbey adventure ran parallel to this one, so while they used the terrain to their advantage, our terrain worked against us. I think we were running from the crows and right into Artos Natchmann's den at that point.
It was damn fun to see them dispatch the zombies quite easily. It would have...
Aw, man. I'm always sad to see a Paladin go. And Miko dug herself into a hole and just dug deeper.
The second I saw Soon reveal he knew how to end Xykon's life once and for all, I knew there was no way he'd be around to tell that to the Order.
Ah, you could have put the "roar of bears" part, then "sounds of love" and ended it with "the sound of a cigarrette being lit is heard."
Y'know, the standard Hollywood fare.
Being the D&D novice that I was, I thought our characters were sort-of off limits to tricks, ploys and shenannigans amongst ourselves.
Imagine my surprise with all the lying, cheating and deceiving.
(that's why my next D&D character is completely devoid of morals. Clumsy around tridents, but...
Thanks for you interest.
When Emmerson died, Whizbang offered me a choice: he could be resurrected by the bishop-but he'd be heavily indebted to him- or he could meet his fate. I had in mind another character to replace him, but I liked the RP possibilities of the offer. Emmerson's view of...
The main reason why Emmerson went along with the kobolds was because he thought a battalion of them was approaching (with the Queen in tow) and those six were the forerunners.
I don't know why I thought that. If I had known they were it, Emmerson would have refused the whole hostage exchange thing.