There is certainly value in D&D feeling like D&D and a new edition holding on to some design tropes and sacred cows even if they aren't, strictly speaking, the best choice.
I am realizing that I really wanted a true new edition and will,in fact, probably never get one again.
Ignore is a personal tool. We each use it -- or don't-- for our own reasons. Sometimes I find blocking someone who brings out my inner jerk to be a much more effective method of keeping my own peace of mind here. I'm not worried about missing the "nuggets" because there are always more nuggets...
I came in in 1985 with BECMI. "Referee" never made sense because there has never been, IME, two sides. Referee only make sense from the wargaming perspective, which I missed entirely.
I tend to do semi regular total unblockings. Invariably, a couple posters end up right back on ignore soon, while others I had ignored in a huff remind that it was me, not them, and they stay off the ignore list.
I have long advocated for a system like this. not as the typical way to do every interaction, but for the important ones. LOTS of folks disagree, tho.
i also think D&D should have a built in "quick combat" rule like SWADE does. Sometimes it just isn't worth the exercise of fighting those 4 bandits.
They are a single point of action. You pick an approach and try and convince the GM to let you roll and then the GM uses fiat to decide whether you rolled high enough. That isn't how combat works. Combat has a lot more nuance, which means player choices matter more. Player choices should matter...
The pursuit of knowledge for its own sake isn't just a net good, it is an inherent aspect of humanity that we couldn't stop if we wanted to. it is literally why we are here having this conversation in this format.
The idea that we should spend the resources used to expand human knowledge on...
I don't think you want to keep them from doing something, you want to incentivize doing something more fun. You could cut up the statue, but maybe it is worth significantly more in its complete form because some very wealthy buyer (a dragon?) will pay a premium for this art piece. Maybe it is a...
This is a function of the D&D system not giving you options. In combat, there is positioning and choices between multiple options, from class abilities to system wide maneuvers. The social pillar in 5E has no such options and is usually relegated to a single roll. If instead there were social...
That doesn't track. They are part of the system and it is clear they are supposed to impact difficulty. Why wouldn't the quickstart tell you how they are meant to do so?
As I understand it, they are used in Dune (which i do not own). How do they work there? Are they like Fate Aspects and...
Consider stats only when making the checks in the end. Use a social system that does not reward or penalize acting ability, gregariousness, or whatever.