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  1. Reynard

    Playground Adventure Environments

    My kids are in college now, but when they were playground age the things still allowed running pewpew games etc. But it is true that I have not been on a playground in a decade.
  2. Reynard

    Playground Adventure Environments

    I have never regarded or even heard of playgrounds impeding children's creativity. It seems ridiculous on its face, based if nothing else on personal experience on the monkey bars 40 years ago.
  3. Reynard

    Paizo Ends Pathfinder Adventure Path Softcovers, Switching to Quarterly Model

    I said "Why are the APs so wordy? It would be easier to run there were more bullet points and fewer walls of text." He said "A lot of our customers buy APs to read them so they are written for that purpose." I don't think it is controversial to say that in general APs (and D&D adventures too)...
  4. Reynard

    What do YOU plan on doing with Daggerheart?

    Here is the text for the first newpaper article I am going to post for my Daggerheart supers convention games to gin up interest as well as introduce villains, pregens, setting elements, and lore: ---------- Arcanopolis Eye 3rd Highward, 2390 Admiral’s Ball Robbed by Vampire Witch, Thwarted by...
  5. Reynard

    Paizo Ends Pathfinder Adventure Path Softcovers, Switching to Quarterly Model

    I'm not sure it was "meme nonsense." In an exchange on the forums where I said that the wordiness of the APs made them harder to run, James Jacobs replied directly and said that many customers only ever read them and so the prose was important.
  6. Reynard

    D&D General Friday Fun: Explain A D&D Thing Badly

    It's simple. First you decide how you feel about stabbing people. Then you decide how you feel about stealing from their corpses. And where those overlap, that's your personality!
  7. Reynard

    Playground Adventure Environments

    The distinction I was imagining -- again, this is just spitballing, to see if there is some there there -- was sort of focused on the platonic ideal of the player motivated sandbox combined with player setting input, versus a map with a bunch of points of interest but still player generated...
  8. Reynard

    Playground Adventure Environments

    If it is linear, it isn't any of these things.
  9. Reynard

    Morality of mind control…

    I tend to think of "evil" in terms of harm caused. With mind control, there are a few aspects that we can use to measure that. First, is the victim aware that they are being controlled but have no capacity to do otherwise? That is traumatic and harmful and therefore evil. Even if the victim is...
  10. Reynard

    D&D General 6E But A + Thread

    I really like Prestige classes as a concept -- and dome were even well implemented. The only reason I did not suggest them for my theoretical 6E is because I really think talent trees is the way to go. I suppose you could have "Prestige talents" that unlocked in a similar way though.
  11. Reynard

    Playground Adventure Environments

    I think Skyrim is closer to a theme park, since most of those experiences are so simple or linear.
  12. Reynard

    D&D General 6E But A + Thread

    One other 6E demand: make the default campaign length years instead of months again, and no longer have "campaign length" adventures as the main adventure support.
  13. Reynard

    Homebrew What makes for a perfect base hub for adventures?

    I would be very careful about making extreme changes to home base without explicit player buy in. A home base is less a part of the GM's world than it is an extension of the PCs themselves.
  14. Reynard

    What is a West Marches game?

    You could flavor the IC discord chat as CRIMR, where criminals go to trade secrets and swipe right on partners for their next heist!
  15. Reynard

    D&D General 6E But A + Thread

    Sure, as long as the character is in as much peril as usual. The thing is, lots of players don't want their character getting killed while they are not at the game, so their character is handwaved to be "watching the horses" or whatever. And last I check, watching the horses was not a challenge.
  16. Reynard

    D&D General D&D is now Steampunk (poll)

    I think whether the Culture is dystopian is dependent on how you feel about the importance of humanity being the master of its own destiny. I never got the impression that it was supposed to feel dystopian, or that the individual story protagonists were supposed to be sticking it to the man.
  17. Reynard

    D&D General D&D is now Steampunk (poll)

    Gotcha.
  18. Reynard

    D&D General 6E But A + Thread

    I think has a lot to do with the fact that for 5E at least as presented in official adventures, there is no real difference between an adventure and a campaign, and the player is not expected to have more than one character during the campaign (PC death notwithstanding). People do seem allergic...
  19. Reynard

    D&D General D&D is now Steampunk (poll)

    Fair enough. So what was your point then?
  20. Reynard

    D&D General 6E But A + Thread

    Again, this thread is about a theoretical 6E. It seems like a weird place for you to be decrying people suggesting changes to D&D.
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