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  1. Ogg

    World's Largest Dungeon in actual play [Spoilers!]

    ideas I've found the rat scouts I'm using in mine a great way to guide PC's. It would be the same idea as some of the earlier posts with the lantern archons. Basically they lead the PC's in a direction. Got greedy PC's? Have the "guide" tell them they saw a glowing sword to the East if you want...
  2. Ogg

    World's Largest Dungeon in actual play [Spoilers!]

    !! Sounds groovy. Our necromancer has already chosen See invisibility as one of his 2nd level spells so I forsee them not running into some of the issues your party is erucsbo, of course that's the difference between a blaster party & a non-blaster. The ogre was waiting to prove himself to the...
  3. Ogg

    World's Largest Dungeon in actual play [Spoilers!]

    Still in A I'm having fun with rats as guides for my evil party. The rogue is a Jermaline which can speak with rats so he's got rats scouting for him. They have different personalities with only one being helpful but of course of rat intelligence so not overly useful but it's enough to coerce...
  4. Ogg

    World's Largest Dungeon in actual play [Spoilers!]

    !! Well... On characters scaling remember you have 2 factors on your side: 1) Surprise: Monsters that are prepped can be a major difference. Are you having the players walk into a room full of monsters. Everyone roll initiative. Or As you enter the room you suddenly see eyes peer out at you...
  5. Ogg

    World's Largest Dungeon in actual play [Spoilers!]

    A My group just faced off the kobolds in A. Worked out well. I rolled the random encounter from A69 just as they approached the door to the hall leading to A69. They chased the rider into the room he ran back into & faced the full kobold force. The groups necromancer's skele & the group's tank...
  6. Ogg

    World's Largest Dungeon in actual play [Spoilers!]

    :-p Yeah it's tough but every game is meant to be played differently. I've found myself adapting slightly. Like I accidentally put the acid arrow trap in the wrong area (the big T should have been a giveaway, whoops). Anyways I realized it right after it fired so I downgraded the search &...
  7. Ogg

    World's Largest Dungeon in actual play [Spoilers!]

    !! If my party starts to hit more then one empty room, I'll probably throw in some of the W rooms at the very beginning. I try to fight too much stagnatation (within reason, people still need to rest) & some of those rooms are pretty darn groovy & already premade to drop in anywhere. I've...
  8. Ogg

    World's Largest Dungeon in actual play [Spoilers!]

    :-) Thanks all! Not a bad idea. I have the gateways leading to the Abyss which should cause issue since the group is mostly Lawful Evil. Not a bad idea with the template though I'd add the Anarchic one. Kind of reinforces the breaking down of law as well as good in the dungeon. The groups...
  9. Ogg

    World's Largest Dungeon in actual play [Spoilers!]

    Howdy Been digging thru this thread a lot. Been getting ready to run this. First game will probably be Saturday. Background on group. At least the majority, if not all, are being evil. 2 players started this on purpose because they knew a little about the dungeon & wanted to take a rougher...
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