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    Pathfinder 1E A Worg as a character.

    Hey guys, I just saw this post and wanted to put a document out there that I made. Not sure if this would help you or not, it's basically a savage species conversion I called, Bestiary Levels. I have a few wolf/worg conversion in it to play from level 1 and up...
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    Modern20/Supers20 Heroes N' Villians

    Going Batty One of my favorite Super Heroes - with no super human powers, so he is mainly a high lvl Modern20's NPC - The Batman. Batman There is something out there in the darkness, something terrifying, something that will not stop until it gets revenge... Me Batman (Powerhouse 18...
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    Modern20/Supers20 Heroes N' Villians

    Don't "joke" around.. Hello, Basty... The Joker (Star 13, Brainiac 5) HD 18d8+36; HP 140; Init +3; Spd 30 ft; Defense 33, flatfooted 13 (+3 Dex, +4 Int, +3 Chr, +13 Class); BAB +14; +16 melee (1d8+2, Unarmed), +17 melee (1d4+7, Knife) +17 melee (2d4+2, Beretta 93R), +17 (2d8+4, AK-47); SQ...
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    Help - modern20/supers20 interactive

    I figured I'd asked for some general help from all in regard to (and I know some might not like the idea of this) assigning a level to comic heroes on this list. Again I’m creating builds (examples) for my players to fight against/have contact with. Some of the heroes/villains I’m not as...
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    Modern20/Supers20 Heroes N' Villians

    The Doctor is in... I am not the monster. Doctor Octopus “Otto Octavius” (Brainiac 8 Powerhouse 8): HD 8d8+16 and 8d10+40; HP 140; Init +0; Spd 35 ft.; Defense 27, touch 24, flatfooted 22 (+0 Dex, +6 Int, +6 Class); BAB +14; Atk +20 melee (1d10+14, Tentacle), or +15 ranged (1d10+5, Tentacle)...
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    Modern20/Supers20 Heroes N' Villians

    Weapon X “I’m the best there is at what I do, but what I do isn’t very nice.” Wolverine (Tank 10/Powerhouse 10): HD 10d12+100 plus 10d10+100; HP 350; Init +4/+14 (with Berserker Rage); Spd 40 ft; Defense 28/38, flatfooted 24 (+4/+14 [with Berserker Rage] Dex, +14 Class); BAB +17; Atk +21...
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    Modern20/Supers20 Heroes N' Villians

    I got the Blues... Blue Cloak (Empath 4): HD 4d8+8; HP 32; Init +1; Spd 30 ft; Defense 18, flatfooted 13 (+1 Dex, +4 Wis, +3 Class); BAB +3; Atk +2 melee (1d4-1, unarmed), or +4 ranged (3d4+0, Telekinetic Bolt); SQ Resolute; AL none; SV Fort +6, Ref +5, Will +8, Rec +4; Rep +2; Str 8, Dex 12...
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    Modern20/Supers20 Heroes N' Villians

    You don't have to scream about it! Banshee Sean Cassidy (Speedfreak 15): HD 15d8+30; HP 120; Init +4; Spd 30 ft (Fly 200 ft); Defense 29, flatfooted 25 (+4 Dex, +15 Class); BAB +11; Atk +11 melee (2d8+0, unarmed), or +15 ranged (10d4+0, sonic blast); SQ Need for speed; AL Moira MacTaggert...
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    Modern20/Supers20 Heroes N' Villians

    Born on a Monday Solomon Grundy Born on a Monday… Solomon Grundy (Tank 15): HD 15d12+90; HP 205; Init -2; Spd 30 ft; Defense 9, flatfooted 11 (-2 Dex, +11 Class); BAB +11; Atk +25 melee (2d8+14, unarmed), or +9 ranged (5d4+14, Thrown Object); SQ Resilience, 11 DR physical; AL None; SV...
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    Modern20/Supers20 Heroes N' Villians

    Ohhh say can you see...! Captain America We, the people Captain America (Powerhouse 13, Speedfreak 5) Real Name: Steve Rogers, Identity: Known to the US governmentHeight: 6'2", Weight: 240 lbs, Eyes: Blue, Hair: Blonde HD 13d10+65, 5d8+25; HP 200; Init +; Spd 30 ft; Defense ...
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    sin group 2.jpg

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    Modern20/Supers20 Heroes N' Villians

    Are ya yella? Sinestro Sinestro (Star 10/Brainiac 10): HD 20d8+60; HP 180; Init +2; Spd 30 ft; Defense 28, flatfooted 18 (+2 Int, +2 Dex, +14 Class); BAB +12; Atk +12 melee (2d6+0, unarmed), or +14 melee (5d4, energy construct weapons), or +14 ranged (12d4+0, energy blast); SQ Friends in...
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    Modern20/Supers20 Heroes N' Villians

    We don't just look stupid...we are stupid The Wrecking Crew We don’t just look stupid, we are stupid… The Wrecking Crew consists of Wrecker and his minions, who each received a portion of Wrecker’s strength courtesy of the magic crowbar. Wrecker himself has managed to use his full...
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    Modern20/Supers20 Heroes N' Villians

    Blue skin never looked so good Mystique... Mystique a.k.a. Raven Darkholme (Speedfreak 10/Star 5): HD 15d8+30; HP 120; Init +8; Spd 35 ft; Defense 31, flatfooted 23 (+8 Dex, +13 Class); BAB +10; Atk +18 melee (2d8+8 NL, unarmed), or +19 ranged (2d8+8, M-21 Sniper Rifle), +19 ranged...
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    myst.jpg

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    Modern20/Supers20 Heroes N' Villians

    These guys give my party a "Hand" The Hand - Ninja Organization (Powerhouse 4): HD 4d10+8; HP 30; Init +1; Spd 30 ft; Defense 14, flatfooted 13 (+1 Dex, +3 Class); BAB +4; Atk +8 melee (1d6+5, Ninjitsu Karate), or +8 melee (2d6+3, Katana), or +5 ranged (2d4+4, TEC-9); SQ Melee Master; AL...
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    images.jpg

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    Modern20/Supers20 Heroes N' Villians

    (FEEL FREE TO COMMENT) Hello all. I have running a small campaign using the Modern20/Supers20 system developed by Charles Rice (Vigilance Press) modern20 http://www.rpgobjects.com/index.php?page=pro&product_id=323 supers20 =373"]http://www.rpgobjects.com/index.php?c=product&o[p_id]=373 My...
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    SolomonGrundy-02.JPG

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    Updated Modern

    I have been using modern20/Supers20 for awhile now and still find it the best system for playing any flavor of style....from an adaptation of James Bond, Star Wars PCs, transformers, vampires, zombies, to mad max and super heroes - my players have tested it all. The system really holds up and is...
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