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    Purple Dragon Knight Retooled as Banneret in D&D's Heroes of Faerun Book

    I really hoped they would remove the limitation. But the dragon pet sucks. Not for lore reasons but because having a real dragon as a mindless pet growing from wyrmling to adult in a few weeks is really dumb. Feel free. Cthulu by daylight has the hero subclass doing similar things.might be a...
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    D&D Beyond Releases Free Forgotten Realms Adventure

    I would just call those small adventures "quests" .
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    D&D General Favorite Forgotten Realms products of all time?

    3e forgotten realms campaign guide. Hands down most dense book of all times.
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Yeah. Total cheesy.. No. That does not work. As I said in the previous post, give them a sling. Same damage. More ammo. 5.5 has no problem with that. Yes. See comment about cherry picking certain spells as players and abusing them.
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Or slings. They are cheaper. Fo d4 damage and have unlimited ammunition.
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    D&D 5E (2024) The Great Wizard Extinction.

    Yes. Would be thematic. I'd probably allow a low number of prepared spells too. But if the book is available, all spells are prepared. Like rituals.
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Why don't you say that? As many as needed. But they can throw stones as well. 1d4+2 damage. +2 attack bonus. Not great, but ok. No. It says, be careful. We had that a lot of times. But we know. Only encounters that faviur your builds are OK by the rules. Area damage helps. Yeah. Annyoing...
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Yes. 20ft ranged. Just enough to not get into spirit guardians. Or using nimble escape to hide and attack with advantage to cancel disadvantage at 60ft. to be extra safe.
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    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    They have daggers... And dex 14. And they can just run away and come back 1 min later.
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    Renegade to Reprint Lords of Waterdeep

    Of course. Or they update rules a bit. A lot of games got some updates.
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    Renegade to Reprint Lords of Waterdeep

    I am not alone with my opinion. There are houserules out there. The biggest problem is when you draw them early, when noone is running away. It gives no benefit for the person playing the card. My houserule is that you can discard mandatory quests for a new card anytime you want. And...
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    D&D General The Beautiful Mess of 5e

    So maybe we should just use 2xdice when we upscale instant damage spells. Seems reasonable. They are probably still not great. But more usable. That would make burning hands 7d6 at level 5. Still worse than fireball. I´d still rule +1die extra on class level 5 (level 1 and 2 spells), 11 (level...
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    D&D General The Beautiful Mess of 5e

    Or a better rule for THP... (going away after a short rest).
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    D&D General The Beautiful Mess of 5e

    ... One messy subclass... Years ago. If that is all you have, the system' design is not that bad.
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    D&D General The Beautiful Mess of 5e

    I think 5d6 at level 5 would be too low. I really don't understand what youbare saying. The problem is that Player HP and Monster HP are not really comparable. If monsters use the 16d6 fireball against players, it becomes a mess. 2d6 per upcast would be ok. x3 would be too much. Probably...
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    D&D General The Beautiful Mess of 5e

    -3d6 damage at level 5? No thanks. 2E For good reason. In 2e, throwing any spell was a big deal. Spells per day was lower at low levels at least (no cantrips, no refresh on short rests). Memorizing spells took 10min per level. Spells could be lost during castings. So comparing spells between...
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    Renegade to Reprint Lords of Waterdeep

    They should take out mandatory quests...
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    D&D General Gaining spell slots (and other resources) during the fight

    An easy thing could be having spells with a cast time of 1 rounds, during which concentration can be broken. Maybe also spells that need to be powered up by casting cantrip like attacks. Maybe you cast it with concentration, after which you can either just attack with cantrips or have a weak...
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