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    1001 Magic Items Nobody Wants

    Heh, I think not, Soooooo: 657. Messageboard of ever-sequential numbering of useless items :D
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    1001 Magic Items Nobody Wants

    649. Tome of D&D ever-flawed ruleset v1.0 - $30 650. Tome of D&D ever-flawed ruleset v2.0 - $45 651. Tome of D&D ever-flawed ruleset v3.0 - $60 652. Tome of D&D ever-flawed ruleset v3.5 - $90 653. Mirror of viewing all you suckers buying flawed D&D tomes - Priceless
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    1001 Magic Items Nobody Wants

    120. Ever-rolling D20 121. GM's censer of min/max player from hell summoning IX 122. Ever-bitching wife of true nagging - very possibly a cursed item (only removable by a miracle spell)
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    Epic Spells....huhwhat????

    Epic Spells are just fine I recommend tinkering around with the seeds and combining some of them. The most devastating and powerful epic spells were developed last year by myself and a fellow player in our group that cost NO personal xp and backlash damage for casting them. The average DCs...
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    D&D 3E/3.5 [3.5] Epic Spell Focus still +6 or is it +3?

    In the spirit of the [3.5] rules AND the way most feats progress in a chain of similar feats, it should probably be another +1 for a total of +3. Look for the pattern and follow it.
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    Seeking players for Suwanee, Ga

    Sure thing Alejandro. Btw, does your group play regularly and are you accepting new players into your sessions? If you are, then I would be interested in joining your group since nothing is going on for me atm. Thanks
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    Get your unresloved 3.5 questions answered here!

    I saw on the WotC link of the 3.5 MM pics. I noticed in the picture of the 3 devils what looked like an Ice Devil from 1e. Is this true? If so list some of the interesting stats as well as it's CR rating. Thanks
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    Seeking players for Suwanee, Ga

    Clint, I tried e-mailing you but it's not letting me through. Anyway, I used to play alot up until a year ago (Only 3e DnD). My group split up and work got real busy so I stopped cold turkey. Now I have some extra time so if you are still looking for players/GM reply here or shoot me an...
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    Human Ftr/PsyWar build

    Wow, my group would kill for starter stats like that.
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    D&D 3E/3.5 3.5 Magic Item changes

    I hope it's not the [3.0] version "Vestment of Faith", DR 5/+5, renamed to Mantle of Faith. One of my characters has one and he fights alot of outsider evil types ---> DR 5/evil would be a bad thing, bedy bedy baaaad :(
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    Insight bonus cost

    Don't forget to multiply by the "Use/day multiplier". That item you metioned above would be usable 5 times/day. for 50 times a day, 360,000 gold. And you will probably have to enchant a weapon with it as opposed to a "wonderous object" (you need to specifically USE the item for it to go off)...
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    Insight bonus cost

    Is there an echo in here :)
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    Insight bonus cost

    Referring to my 6 million gp quote, I think you are correct. No magic item in ANY of the core books gives a universal +x bonus to-hit, usable for any weapon. Actually a magic item that has a universal +10 bonus to-hit (be it insight, luck, or whatever) is game-breaking for anyone under 20th or...
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    Insight bonus cost

    Actually the Epic book is a great piece of work, but, as usual, opinions vary... You are right about the +5 and above limit on wonderous items, but you still have to be 30th level minimum to put a +10 enhancement on an item (and that's official). :p
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    Celestial Mithral plate armor - ?

    But I fail to see the imbalance if the armor was +3 (like in the new[3.5] version) or even +4 or +5. Also, why not Celestial on a chain shirt, afterall, its just chainmail with less "chain" :) I take the "bright silver or gold" description as a color discriptor, not as a material discriptor...
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    Insight bonus cost

    You may not like my answer. At least 2.5 million gps, but I would make it 6 million gps. Epic level crafting required. My sources (used as guides) 1. Tome and Blood, pg 74. I used the cost of the "luck" bonus in the chart as an equivalent. 2. Sword and Fist, pg 77. Refer to the Amulet of...
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    Celestial Mithral plate armor - ?

    You are correct. I would give the "Celestialization" of armor a flat 24,000 gp value, IMC. The +4 was from an earlier post which I ran with to prove a point. But again, the "cost" of "Celestiality" is not given anywhere either, be it +4 modifier or a flat amount. It would be nice to get some...
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    [BOVD] Mindrape spell

    That spell (Mindrape) reminded me of a trilogy written by Issac Asimov back in the 1950's. It's called "Foundation", there is a character (the "Mule" I think he was called) introduced in the middle of the second book "Foundation and Empire" with an ability exactly like Mindrape... Pick it up...
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    Celestial Mithral plate armor - ?

    Is it versatility now? Lets take a quick look... Celestial Mithral plate-mail +1 ---> you have +5 points/slots of magic ability versatility (and NEVER any more than that) Mithral chain shirt +1 ---> you have +9 points/slots of magic ability versatility (and imagine a cleric AC buffing this...
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    Celestial Mithral plate armor - ?

    Yes, you are right, I miscalculated APC. Not necessarily. the armor you just described has a better AC yes, but is it better for all rogues? Lets take my rusty 'ol +5 mithral chain of nimbleness and throw on Glamered (change armor appearance), Slick (+10 escape artist), Shadow (+10 hide)...
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