Search results

  1. Incenjucar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    I'm a fan of the track methods and the like. A solo might escape Force Cage but be slowed, etc. Enough focus fire of hard control should eventually land, but it's dull to one-shot a boss without any special planning. When I ran 4E games I converted all monster stuns to daze+something to avoid...
  2. Incenjucar

    Survey Says TTRPGs Bring Mental Health, Romance, and Friendship

    While it's not quite the same, my online RP (heavily inspired by D&D, V:TM, etc.) led to a fair amount of in-person, sometimes inter-continental romance and other friendships. My actual in-person TTRPG experience has given me whole friend groups, some friendships so close that one of my former...
  3. Incenjucar

    Hasbro Opens New Wizards of the Coast Video Game Studio in Montreal to Support D&D Franchise

    Cheaper than Seattle, and we're drowning in tech companies. Main reason I'm not in Quebec myself is that they treat their nurses horribly and I was looking to move with one once upon a time.
  4. Incenjucar

    Hasbro Opens New Wizards of the Coast Video Game Studio in Montreal to Support D&D Franchise

    For non-completionist consumers, a deluge of books is great because there's a better selection, but the ROI is harder to justify. I am very glad to have existed through the bad-at-capitalism days, but it's understandable that those are over.
  5. Incenjucar

    Hasbro Opens New Wizards of the Coast Video Game Studio in Montreal to Support D&D Franchise

    What barriers do you imagine exist? We Americans work internationally just fine. I've trained people in China, Japan, and India without issue. Why is talking to default bilingual people who are closer to the US than North California is to South California a barrier?
  6. Incenjucar

    Hasbro Opens New Wizards of the Coast Video Game Studio in Montreal to Support D&D Franchise

    I am going to assume they are at least moderately compotent. Multilingual support is generally only difficult if bad faith is involved, or if someone just really cannot use the internet. English being secondary is hardly an issue. Much of the world knows English, including most of Quebec. BG3...
  7. Incenjucar

    Hasbro Opens New Wizards of the Coast Video Game Studio in Montreal to Support D&D Franchise

    Montreal is a nice place with a lot of game devs and the benefit of being less bogged down by English-centric culture (more perspectives!), so hey if you're going to give it a go not a bad place for it.
  8. Incenjucar

    Pathfinder 2E Spellcaster armour

    PF2E allows anyone to wear armor just fine.
  9. Incenjucar

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    Casters frequently use control rather than damage. Simply conjuring a rock can end an encounter.
  10. Incenjucar

    D&D General What weird CR8 (or greater monster) did the evil water elemental cultists set loose in the flooded lower levels of a desecrated temple?

    Cave Siren Calls people to swim through flooded caverns with the lie that there is air on the far side.
  11. Incenjucar

    Wizards of the Coast Head Explains Benefits to D&D Franchise Model

    The only long-term brand tie-ins I'm aware of for D&D is in Idle Champions, with Acq. Inc. characters and.... Nerds. The candy.
  12. Incenjucar

    Wizards of the Coast Head Explains Benefits to D&D Franchise Model

    They need to work on making the IP more inherently attractive to use or license. The mechanics aren't special enough (or accurately used in games) to not be replaced with a new rules system, and the worlds and stories in them are not so well-known and popular that you can't come up with a...
  13. Incenjucar

    Wizards of the Coast Head Explains Benefits to D&D Franchise Model

    Waiting on the 12 issue IDW series where the Transformers end up in Mechanus, followed by a Drizzt Transformer that turns into Guenhwyvar. Beast Wars: Eberron, perhaps.
  14. Incenjucar

    Pathfinder 2E I played my first PF2e game this week. Here's why I'm less inclined to play again.

    There's probably some room for a "free action" each round for limited actions, but the weapon swap being cumbersome is pretty important for preventing people from basically having two simultaneous loadouts they swap round after round so they can get two handed damage and sheild defense. It also...
  15. Incenjucar

    D&D General What devil would most want to make trouble in the Radiant Citadel?

    Sliding in a reworking of 4E's Oublivae could be fun. She's all about bringing civilization to ruin, and you can always add the idea that she wants to end it in such a way that only she enjoys the knowledge of what it once was.
  16. Incenjucar

    Starfinder Player Core Review

    My preference for systems is generally based on: I don't have to do extra work to make it interesting If I want to do something new, it's easy and doesn't turn into me fixing things (requires good math and sensible rules) Has default flavor I enjoy, so the flavor text isn't a waste of money and...
  17. Incenjucar

    Starfinder Player Core Review

    I find Paizo games exactly as immersive as any edition of D&D. Paizo's design is more clear and mathematically sound than most, with errata to minimize the need for house rules, which gives some folks the uncanny valley effect, but works fine if you already see how artificial every game is and...
  18. Incenjucar

    Starfinder SF2e CRPG coming to Kickstarter?

    The default Starfinder 2E vibe is incredibly 80s camp sci-fantasy. There are ancestry, class feature, and equipment options directly featuring music and dance. Just need a cyborg familiar archetype and ship rules and you could run a Silverhawks campaign.
Top