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  1. Tenniel

    Shouldn't most Rituals be free?

    If you think making many rituals free will enhance fun at your table (and not just for those with the Ritual Caster feat) then give it a whirl. Rather than changing the costs for rituals, I let players harvest body parts, blood, fur, feathers, scales etc from creatures that can substitute for...
  2. Tenniel

    Math help - statistics, probability, and skill challenges.

    To find out more about probabilities for skill challenges look up the negative binomial distribution. This describes the distribution of the number of trials (number of rolls) needed to get a certain number of successes (number of rolls beating the DC) of an event of a given probability (DC)...
  3. Tenniel

    Talisman 4th Edition

    Some high craft character on **u-Tube has made an awesome custom 3D tabletop Talisman board. It looks pretty amazing. I grew up on 2e, but think balance and playability was lost in the waves of expansions. While I am not a fan of 3e's more cartoonish artwork and use of photographs for...
  4. Tenniel

    Fantasy or sci-fi boardgames with the highest replayability?

    Fantasy: Wiz War, lots of multi-player treasure-stealing spell-slinging fun, although it is a knock-out game. Sci-Fi (well historical/modern.. but with Sci-Fi elements): Nuclear War, also a knock out game. I usually do like multi-player games that knock out players... but these games are so...
  5. Tenniel

    Heroscape

    As well as a great squad level battle game, the battlegrounds make great terrain for DnD exterior battles. Though watch the heights so falls are level appropriate ;-).
  6. Tenniel

    Heroscape

    Heroscape terrain makes for wonderful battles. I've used it for two scenes so far: an ice cave and a castle with a bridge leading up to it Next will be a volcano!
  7. Tenniel

    Rules for selling gems?

    Skill challenge is a good way to go, as you can use an existing mechanic. Doing it for bulk lots is also good. Otherwise you have to keep track of every gem, with lots of communicating back and forth over "that carmine spinel as big as your fist". Also a skill challenge lets more than one...
  8. Tenniel

    Unconscious Ranger - What does the Beast do?

    Unconscious Ranger - What does the Beast do? If the Beast is anything like a PC then it loots the Ranger's equipment.
  9. Tenniel

    Immediate Saving Throws and Failed Save Powers

    I am glad that's sorted. But that really should have been done as an errata or faq... it's very much an issue regarding a core mechanic.
  10. Tenniel

    Making Rituals Permanent by Spending Healing Surges for a Year

    It's also strange that there is no way to dispel a ritual. So once a ritual is made permanent, unless it offers a way to counter it, there is no way to dispel it, ever. That's where the DM (the lord and master of game and never a slave to the mechanics) comes in. The evil cultists have set up...
  11. Tenniel

    Intimidate in combat: viable?

    The DM could also interpret the the rules this way: If you succeed with your Intimidate vs Will, it is up to the DM what happens next: Success: You force a bloodied target to surrender, get a target to reveal secrets against its will, or cow a target into taking some other action. It does...
  12. Tenniel

    Can leaders...do damage?

    Last game I played my leader (Warlord) was dishing at the same damage as the Strikers (a pair of rogues) when using at Wills: Warlord at will: 1[big_W]+str+int Rogue at will: 1[little_w]+dex+cha Of course, the strikers got sneak attack damage sometimes, but as a consequence of positioning...
  13. Tenniel

    Level -1 yahoo + Whip ??

    Sounds like a challenging campaign start, congratulations on gaining your PCs' freedom. Weapons aren't Dex based or Str based. They are melee or ranged. The ability score used depends on the power you use. Ignoring class powers, you can make a melee basic attack or ranged basic attack. A...
  14. Tenniel

    Long Bow and Dexterity Bonus

    In general, yes. But more specifically the ability score you add to your "to hit roll" and damage roll is dependant on the power you use to attack. In 4e an attack is an application of a power. This is a new concept in 4e. Your class grants you various attack powers, but any PC can also use...
  15. Tenniel

    Dwarven Weapon Training and Superior Weapons

    Concur. Eladrin swordmages get +2 int and eladrin soldier, but they gain no access to exotic swords (only exotic spears). Also, while Dwarves gain a bag load of proficiencies you can only (well, mostly) use one weapon at a time.
  16. Tenniel

    D&D 4E HeroQuest to 4ed

    Oh, yes... good times. Might be a predictable for a random encounter each time. How about a random event deck, containg (lots of) random encounters, cave ins, lights going out, equipment failure, periods of anti-magic, excuses to lose healing surges, DM power ups (one off +2s, Action Points...
  17. Tenniel

    Two-blades ranger with two bastards - kosher?

    Closest I can think of is the chinese "three section staff", sanjiegun.
  18. Tenniel

    Two-blades ranger with two bastards - kosher?

    Claymores seem to be in the same class as zweihander: big 2hd swords, and is probably also a fullblade in DnD terms. Maybe smaller zweihanders/claymores (as well as larger Longswords) are the DnD greatsword. My reading of zweihander use is that is was for chopping up: 1)pikes, followed by...
  19. Tenniel

    Two-blades ranger with two bastards - kosher?

    The Longsword of DnD is like the historical Arming Sword or Kinghtly Sword. The arming sword is "versatile" as you can grip one hand over the other or grab hold of the pommel. The historical longsword is a longer version of the Arming Sword and made for 2 handed use. Though the grip (I read)...
  20. Tenniel

    Ranged Defender: Doable?

    Defenders draw a line in the sand, say "come take a piece of me" and then stand there taking it on the chin. You can't do that a distance easily, but let's give it a go. Maybe a Psiloi/Peltast/Skirmishers class, that harries the enemy and backs off, enouraging them (e.g. marking and pulling)...
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