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    Daelkyr Half-Blood Conglomeration

    Level 5 Symbionts (Cont.) Flame Glove Tiny Aberration (Symbiont, Fire) Hit Die: 1d8+2 (hp: 6) Initiative: +3 Speed: 20ft Armor Class: 17 (Size +2, Dex +4, Natural +1) Base Atk/Grp: +0/-8 Attack: Claw +4 melee (1d6) Full Attack: Claw +4 melee (1d6) Space/Reach: 2-½ft / 0ft Special Attacks...
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    Daelkyr Half-Blood Conglomeration

    Level 5 Symbionts (Cont.) Flame Glove Tiny Aberration (Symbiont, Fire) Hit Die: 1d8+2 (hp: 6) Initiative: +3 Speed: 20ft Armor Class: 17 (Size +2, Dex +4, Natural +1) Base Atk/Grp: +0/-8 Attack: Claw +4 melee (1d6) Full Attack: Claw +4 melee (1d6) Space/Reach: 2-½ft / 0ft Special Attacks...
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    Daelkyr Half-Blood Conglomeration

    Level 1 Symbionts Clockwork Herald Size/Type: Diminutive Construct Hit Dice: 1/2 1d10 (5 hp hp) Initiative: +7 Speed: 20 ft.(4 spaces), Fly 100ft.(Perfect) Armor Class: 19 (+3 Dex, +4 size, +2 natural), touch 17, flat-footed 16 Base Attack/Grapple: +7/-10 Attack: Bite +7 (1d3-2) Full...
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    Daelkyr Half-Blood Conglomeration

    This thread has very little of my own work and I take no credit for nearly anything in here. I changed a few things in some other peoples work for balance as I saw fit and would like to know if the community agrees with the content within. I give full credit to those who originated these...
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    Teleport Base Class (WIP)

    lol, pretty much all there except the swift action one or plane shift. other than those, its all there
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    Whirlwind Attack and movement

    No bud... that doesn't even come close. More like this... ‪League of Legends Garen Montage "SPIN TO WIN!"‬‏ - YouTube ‪What if Riot Games made Ocarina of Time?‬‏ - YouTube ‪When Demacian Justice Collide‬‏ - YouTube ‪League of Legends - Penta Kill Garen‬‏ - YouTube ‪Its'a me'a Garen..!‬‏ -...
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    Teleport Base Class (WIP)

    This is the Trevaul'Kin. A Class based off of the movie JUMPER but it's not finished. I still need to come up with some augments and null out some dead levels. Based on the work I have so far, please PEACH and give suggestions on some new augments. Thanks in advance! The Trevaul'Kin...
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    Whirlwind Attack and movement

    I would be on board with this idea. What about being able, instead, to move while spinning, like as an additional feat. To maximize this, you should have a Freedom of Movement feat that has Whirlwind Attack and Spring Attack as a requisite.... Yeah.... DEMACIA!
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    Dragonborn/Draconic Feats, and a PRC

    Oh, thanks for the clarification!
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    Dragonborn/Draconic Feats, and a PRC

    wise wise and wise again. Ok then, I actually wanted to do that, but thought it might have been too much. NA it is. +2 at level 9 totaling to +3 +2 at level 15 totaling to +5
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    Dragonborn/Draconic Feats, and a PRC

    Ok, changed Runic Hide. Runic Hide (Ex): At 1st level you gain +1 natural armor bonus to your AC, you also gain DR X/- and DR Y/magic. X is equal to 1/5 HD+1, Y is equal to 2X, this is supernatural. At 6th level you gain Light Fortification At 9th level, X is equal to 1/5 HD+2. At 12th level...
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    Dragonborn/Draconic Feats, and a PRC

    In general, I like the changes you put up. Runic Hide: Wow, I really like that. +1 NA, DR X/- and DR Y/magic. X is equal to 1/5 HD+1, Y is equal to 2X. -Adding spell to breath weapon range Breath Channeling (Su):*At 5th level, a draconic archanamach may channel the effect of any arcane...
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    Dragonborn/Draconic Feats, and a PRC

    So I've been thinking about the balance of this prestige class. I'm not sure if it is to be honest. I'm totaling up benefits and here is what I came up with: -Additional 5 dice to my dragonborn breath weapon (With Heart Engorged this could be up to 10d10 every 1d4 rounds, at level 15!) -3...
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    Dragonborn/Draconic Feats, and a PRC

    Wings of the Dragon Unfurled: Changed to bonus 10' to fly speed. My reasoning for the way I had it is that I wanted it to have some form of increasing returns. But, nothing wrong with a flat 10 I guess. Runic Hide: Ok, totally agree that there is too much here. And yes, the Runescale Dragon...
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    Dragonborn/Draconic Feats, and a PRC

    Jeez your beast lol, a balancing expert!
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    Dragonborn/Draconic Feats, and a PRC

    Of course I know of those Prestige Classes, they just seem a little too... bland. The one that I made is a little bit of both which is what I was looking for but in one "tree" if you will. As for your suggestions earlier... D. Armor: Fair, I thought it needed a little more, but when combined...
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    Dragonborn/Draconic Feats, and a PRC

    Lose invocation? I'm not sure what you mean, the original class yes, had invocation business. I modified it to JUST be sorcerer. Like.... the full caster version of the Dragon Disciple. Ok, I apologize, I thought you had misunderstood. That was done... 4 years ago? Bout that by my DM...
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    Dragonborn/Draconic Feats, and a PRC

    Viktyr Korimir, I replied to your second post, your first one... wow. So much feedback. Also shows me how long i've been out of the game. Forgetting some of these basic things. That being said, I'll get back at you in regards to them.
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    Dragonborn/Draconic Feats, and a PRC

    Fair fair and fair. I like all your suggestions. I noticed earlier that the Alternate Class Feature was jus dumb, and obviously me trying to get something for nothing. So that's gone. EDIT: The "Furthermore, the draconic archanamach is eligible to choose metabreath feats, as if her breath...
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