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    Marvel Heroic RPG (RECRUITING!)

    Sorry, guys, but it looks like I'm gonna have to drop out. I've, all of sudden, been given a lot of work, and that leaves me with little free time. Sorry again.
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    Marvel Heroic RPG: Red alert! Danger! Danger!

    Storm, Weather Witch, flies above Time Square. After taking down an Anti-Mutant terrorist cell and then foiling a Brotherhood plot, she had decided that a brief break was in order. The Botanical Gardens would be the perfect place to relax. The gardeners had given her a green house, and she's...
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    Marvel Heroic RPG (RECRUITING!)

    Perhaps the DM can keep track of the bits that he creates, and we can keep track of the stuff we make.
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    Marvel Heroic RPG (RECRUITING!)

    Starting on the weekend would be fine for me. Also I have the basic rules.
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    Marvel Heroic RPG (RECRUITING!)

    Is this game still accepting people? If so, I'd like to play as Storm, or if she isn't available, Emma Frost
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    D&D 5E Should classes retain traditional alignment restrictions in 5E?

    I think alignment should be removed from the game, so no, classes should not have alignment restrictions.
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    Making Magic Magical Again?

    Oh, I don't want both things. I'm perfectly fine with magic being "unmagical". That is sciency or "normal, known, practical, mundane, safe, and accepted". Beginning players are only a fraction of the total player population.
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    Making Magic Magical Again?

    Well, I think you're in the minority. Most people do know the capabilities of other classes. Didn't say it did.
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    Making Magic Magical Again?

    I disagree. I pick Wizards because I want to fight using magic. Not because I want to fight with swords (or crossbows or darts) and occasionally use magic.
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    Making Magic Magical Again?

    Yes, they need to know how it works. In order to chose a class, players need to know what they can do, and if they like it. In order to play a class, players need to know what they can do. Having a list of potential powers is still defining powers.
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    Making Magic Magical Again?

    Games as interactive medium are completely different from books, movies, and the like. Magic can't be completely "magical" (in the romantic sense) because in order to play games--or at least DnD--you have to know the rules. Further I think the OP left out question. Do you prefer magic to be...
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    Should There Even Be Roles?

    I think every class should have access to every role. Maybe it can be done with tokens, like how roles worked in the 4th Edition Level 0 rules. Or maybe with Paradigms like FFXIII. Or maybe something else. Just don't pigeon hole classes anymore. If want to play a Defender Wizard, I should be...
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