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    D&D 3E/3.5 D&D 3.5 - Rogue SA optimizing.

    When Rogue 6/14 Swashbuckler I can get to 84d8 + 6d6 against undeads. That is using two-weapon-fighting, improved, greater, sacred strike, martial study, martial stance, Daring Outlaw (thats 7 feats, got 1 left) and deadly precision enchanted on my weapon (these d8s is assuming only one...
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    D&D 3E/3.5 D&D 3.5 - Rogue SA optimizing.

    Yeah, sacred strike looks useful. Also Deadly Precision +2d6 (DM just told me it would cost me 7,5k which is fine) When I level im thinking about switching weapon finesse with TWF and go full swashbuckler and get Daring Outlaw feat :)
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    D&D 3E/3.5 D&D 3.5 - Rogue SA optimizing.

    By the way I do not use TWF.
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    D&D 3E/3.5 D&D 3.5 - Rogue SA optimizing.

    Hey, As it stands I'm playing a Rogue (Lv. 5 currently) in a undead heavy campaign (Undeads all over the place, one big city is the last standing, DM says 50% undeads in the world, probaly more.) We get the current "bonuses" against undeads: Turn Undead at around Lv. 6 for all SA do work...
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