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    Evil Heroes, Here we go!

    My advice is to only keep things truly sandbox for a session or 2.. Throw alot of stuff at them and se what they react to, and then go down that path.. Maybe they angered a sheriff or a bishop, giving rise to epic rivalry.. While generating treasure the dice turns lucky and the players get their...
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    Evil Heroes, Here we go!

    I would like to point out that evil doesnt mean sadistic, or masochistic, or any other illness.. I like to point out to my players sometimes, yeah you can take him, but do you really fancy shiny new stab-wound? Even though the players cant feel the pain, its important to the game that the...
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    Evil Heroes, Here we go!

    I Agree.. After giving it some thought, i went about as if they were each leader of their own evil group.. A Thieves guild, an evil underground temple, so on and so forth.. and start the campaign with them each recieving a letter from a rich aristocrat, wishing for them and others to join...
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    Evil Heroes, Here we go!

    This is absolute gold! I see the idea of making them the goons of some evil dude, make them taste and want the power he possesses.. The monk thing is genius! Blackmailing or robbing hardcore female ninjas! So their starting lvl is 10, so maybe they are on the verge of breaking off from their...
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    Evil Heroes, Here we go!

    Hi Guys So ive been searching around for advice, googling things like evil characters, evil party, stuff like that.. Couldn't find much so i decided to start a thread Im the designated Dungeon master for our group and after their last Teamwipe they expressed the desire to play an all evil...
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