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  1. M

    How do you know if you are powergaming?

    If you have to ask whether you're power gaming or not, then you are. Whether that's a problem or not is down to the players and GM in your game. If you're all having fun then it's all good. If you're dominating play and leaving other pc's outclassed against encounters set to match your...
  2. M

    Adventure ideas

    Start small and simple. Keep the initial action contained, then spread out along the lines of interest shown by the players. Don't hold too rigidly to an overarching campaign plot. If the players take it in different directions then go with them. My best received campaign (that I have run a few...
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