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    D&D 4.5E (Not Essentials)

    one idea I had was instead of giving trained people a bonus you let them roll two d20s. it lets trained people be more consistent and lowers the ceiling on skills
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    D&D 4.5E (Not Essentials)

    it is awesome, it solves so many problems, and lets solo's be made that controllers can do awesome things to but not make useless (a pet peeve of mind is doing nothing at all when fighting a solo because I am playing a controller)
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    D&D 4.5E (Not Essentials)

    my pet list of things that shall never pass: 1) every class having a choices of two primary stats, say a wizard being able to be wis or int primary. then their secondary stat can be either a third stat or the primary option they did not pick. 2) every class is made to be able to do two roles...
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    D&D 4E messy's 4e newbie questions thread

    charge optimization is so overpowered that you can add it to any class and that class becomes overpowered (even a charging wizard)
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    D&D 4E messy's 4e newbie questions thread

    that is correct
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    D&D 4E My dream 4e send-off product

    have you looked at the number of powers that PHB1 classes have now? there is no way it could fit in one book. at an average of 9 powers per page the wizard's powers would need 46 pages. not saying I would not love a "complete 4e" set with everything updated and whatnot of course.
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    D&D 4E messy's 4e newbie questions thread

    I was talking more about feats and features then powers, but I agree in practice it will rarely be an issue, the two times it would are when unconscious, or for some loops.
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    D&D 4E messy's 4e newbie questions thread

    one thing to note is there are several attacks that have no stated action, like "on a crit you may make on additional attack" that does not say if its a free or no action. it would be best to ask your DM about these if you have one.
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    D&D 4E messy's 4e newbie questions thread

    you may only make one free action attack per turn, you may make any number of no action attacks on your turn. if your stunned, unconscious or dominated you cant take free actions. but you can always take no actions
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    D&D 4E messy's 4e newbie questions thread

    it is a little odd but by RAW there are no such things as "blackguard powers" there are just paladin powers, its the main reason why a hybrid blackguard is better then a normal blackguard, rather then told you get power X, you can choice any paladin power you want, even one that marks.
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    D&D 5E Healing Surges and 5E

    hit dies are not healing surges, they overlap almost not at all. they scale very very poorly, 1 per level is just pathetic design, they start out as both random and too few, then go to too many. because surges were both proportional in value to the characters total hp, and in number to the...
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    Brushing up on some rules... it's been a while

    I think this is one of those things that is undefined, what happens if you daze in the middle of an action when the target has already taken another action. the way I have always played it is that the action is always finished, so it gets both attacks and the shifts, so long as those were what...
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    Brushing up on some rules... it's been a while

    I believe that crit damage is considered to be extra damage, and as such you must first do damage to gain it. because commander's striker does not do damage you cant do crit damage with it. telepathy in 4e is a language with its own properties, a telepathic person can use it to communicate...
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    D&D 5E Dnd Next Pod Cast-info on wildshape and Avenger

    one of the funner things the wildshape/hp thing means that druids can get down cliffs fast step 1)turn into housecat step 2) jump off mile high cliff step 3) die step 4) become full hp druid as you wait for your friends to climb down
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    [Points of Light] Static Damage an Improvement?

    I think so and yes it was odd, I doubt that was from a monster book, probably something whoever made the mod though was cool. it was just annoying because it could be low enough to hardly be worth recording, or it could be a surge+ per round. at least in LFR that kind of variance is rare...
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    [Points of Light] Static Damage an Improvement?

    one thing worth considering is that you should limit how random the damage can be, in high level 4e too much of the damage is in the dice, it makes it so that a hit can do almost nothing or can put you close to 0. for example one LFR mod (I think high paragon, might be wrong) has 2d20 ongoing...
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    Psionics: Magic or Not

    I agree that the nature of the rules change what kind of stories are best told by a system. however the designers should do their best to make it as broad as possible, and should not put limitations for no reason other then "fluff" like for example alignment restrictions or having one power...
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    Psionics: Magic or Not

    that kind of stuff does not belong in rule at all but in campaign settings, or up to the player. when you say "the hexblade loses his powers if he turns good" it can make a good story but that is only one, if you don't define that but let the players and DMs do what they want then you have many...
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    Psionics: Magic or Not

    divine, arcane, primal(nature), psionic are all power sources, ways of doing supernatural things, there is no reason one should be more "magic" then the other in a RPG system (novels and such are different) I never understood why druids had divine powers pre-4th to be honest it makes little...
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